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<blockquote data-quote="Mercule" data-source="post: 4366151" data-attributes="member: 5100"><p>In 1e, the wizard was the "system mastery" character. It's what you gave to the established players while the newbies played the fighter. That's a gross oversimplification, but there is a certain amount of truth to it. You had to <u>think</u> to survive the first 6-8 levels as a wizard.</p><p></p><p>Also, despite the spell progression table running to something like level 36, I never saw a wizard start at 1st and make it to name level. I've heard of them, but I haven't seen them. Of course, I always assumed that name level was pretty much retirement age, anyway. When the dwarf stopped advancing at 6th level, why bother?</p><p></p><p></p><p>I can buy into this. I liked 1e wizards because of the array of spells available. There was no assumption of <em>bull's strength</em> on the party or any such crap. You had a handful of spells and the rest of the party was still relatively strong without you, so you'd best manage your resources or plan to spend half the session <u>knowing</u> you're done. </p><p></p><p>That "relatively strong" is important, too. You didn't throw the fireball in the first battle. You waited until it was actually needed.</p><p></p><p>In the old days, people would have been <u>embarrassed</u> at the thought of a five minute work day. In the snow. Uphill. Both ways.</p><p></p><p></p><p>That's a different conversation. I think most people are fine with the cleric being toned down. Some people have a real issue with the wizard not having the potential to do just about anything.</p></blockquote><p></p>
[QUOTE="Mercule, post: 4366151, member: 5100"] In 1e, the wizard was the "system mastery" character. It's what you gave to the established players while the newbies played the fighter. That's a gross oversimplification, but there is a certain amount of truth to it. You had to [u]think[/u] to survive the first 6-8 levels as a wizard. Also, despite the spell progression table running to something like level 36, I never saw a wizard start at 1st and make it to name level. I've heard of them, but I haven't seen them. Of course, I always assumed that name level was pretty much retirement age, anyway. When the dwarf stopped advancing at 6th level, why bother? I can buy into this. I liked 1e wizards because of the array of spells available. There was no assumption of [i]bull's strength[/i] on the party or any such crap. You had a handful of spells and the rest of the party was still relatively strong without you, so you'd best manage your resources or plan to spend half the session [u]knowing[/u] you're done. That "relatively strong" is important, too. You didn't throw the fireball in the first battle. You waited until it was actually needed. In the old days, people would have been [u]embarrassed[/u] at the thought of a five minute work day. In the snow. Uphill. Both ways. That's a different conversation. I think most people are fine with the cleric being toned down. Some people have a real issue with the wizard not having the potential to do just about anything. [/QUOTE]
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