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<blockquote data-quote="JohnSnow" data-source="post: 4012636" data-attributes="member: 32164"><p>It's amazing to me to see how people can read the same article and come away with totally different impressions.</p><p></p><p>As far as I read, Fourth Edition PCs will have precisely THREE numerical bonus items (unless they have more than one magic weapon or implement). They'll have one weapon (or implement) that boosts attacks and damage. They'll have armor that boosts their AC. And they'll have a cloak (or medallion) that boosts their other defenses (ALL their other defenses!) as well as providing some other snazzy ability.</p><p></p><p>People are reading about all these random items providing "bonuses" and assuming those bonuses will be numeric. They aren't. Those <em>boots of water-walking,</em> for example, might make it easier for their wearer in some encounters, but their use is pretty situational.</p></blockquote><p></p>
[QUOTE="JohnSnow, post: 4012636, member: 32164"] It's amazing to me to see how people can read the same article and come away with totally different impressions. As far as I read, Fourth Edition PCs will have precisely THREE numerical bonus items (unless they have more than one magic weapon or implement). They'll have one weapon (or implement) that boosts attacks and damage. They'll have armor that boosts their AC. And they'll have a cloak (or medallion) that boosts their other defenses (ALL their other defenses!) as well as providing some other snazzy ability. People are reading about all these random items providing "bonuses" and assuming those bonuses will be numeric. They aren't. Those [i]boots of water-walking,[/i] for example, might make it easier for their wearer in some encounters, but their use is pretty situational. [/QUOTE]
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