Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Mechanics That Ought to Exist (But Don't Yet!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5017327" data-attributes="member: 82106"><p>Well, knowledge skills certainly exist. 4e just chose not to divide it down into 238 different areas of knowledge because who can say which one applies to a given situation at that point (is that sociology or ethnobiology...). Instead you get a DC that tells you how likely it is you particularly happen to know some information in an area you generally understand (trained in Nature say). Much easier and it alleviates the 2e/3e problem that it was impossible to ever master an area of knowledge, unless you really gutted your character of useful skills/NWPs.</p><p></p><p>Crafting and performing DO exist. They are covered by backgrounds. Generally if you want to accomplish something by making something or performing, then the relevant 4e skill is the one that pertains to what you are trying to do (Diplomacy to influence someone by singing, maybe if you have "Opera Singer" in your background the DM can give you a +2). Likewise craft. In either case no really important activity the PC carries out should be decided by a single die roll, so its going to be a Skill Challenge anyway.</p><p></p><p>I guess I'm not sure what you mean by there are no good enchanting rules... For those DMs who want to keep it simple Enchant Item can make any standard magic item. If you want to get a bit more elaborate then it really aught to be up to the DM IMHO. For example Masterwork Armors have a pretty good fluff that makes it pretty easy to imagine what you need to do to create the base item to enchant. I wouldn't object to a page in the next DMG that listed some possible materials and processes but I can come up with that if I need it.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5017327, member: 82106"] Well, knowledge skills certainly exist. 4e just chose not to divide it down into 238 different areas of knowledge because who can say which one applies to a given situation at that point (is that sociology or ethnobiology...). Instead you get a DC that tells you how likely it is you particularly happen to know some information in an area you generally understand (trained in Nature say). Much easier and it alleviates the 2e/3e problem that it was impossible to ever master an area of knowledge, unless you really gutted your character of useful skills/NWPs. Crafting and performing DO exist. They are covered by backgrounds. Generally if you want to accomplish something by making something or performing, then the relevant 4e skill is the one that pertains to what you are trying to do (Diplomacy to influence someone by singing, maybe if you have "Opera Singer" in your background the DM can give you a +2). Likewise craft. In either case no really important activity the PC carries out should be decided by a single die roll, so its going to be a Skill Challenge anyway. I guess I'm not sure what you mean by there are no good enchanting rules... For those DMs who want to keep it simple Enchant Item can make any standard magic item. If you want to get a bit more elaborate then it really aught to be up to the DM IMHO. For example Masterwork Armors have a pretty good fluff that makes it pretty easy to imagine what you need to do to create the base item to enchant. I wouldn't object to a page in the next DMG that listed some possible materials and processes but I can come up with that if I need it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Mechanics That Ought to Exist (But Don't Yet!)
Top