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General Tabletop Discussion
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D&D Older Editions
4e, minis... and some of my thoughts
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<blockquote data-quote="Imaro" data-source="post: 3858267" data-attributes="member: 48965"><p>I will say I hate the lull in the game that transpires when it's time to break out the minis and tiles, IMHO it has a more jarring effect than even the length of combat or waiting for one's turn since it is a total pause in involvement for all of the players at the table. I haven't figured out a way around this and it's worse when player's get to fleeing into new sections of an area which aren't drawn or placed yet. I will admit I'm one of those DM's who tends to only break the minis and mat out when I feel it's absolutely necessary, otherwise I feel it's not worth the bother. </p><p></p><p>I'll readily admit that maybe I'm remembering things from the past with more than a hint of nostalgia...or maybe I just wasn't following the rules, but I remember being able to run BD&D in the car on long trips with my parents for my brother and sister, and it seemed so much easier to do without a mat and minis. It was the game we could play anywhere and I miss this in a way. </p><p></p><p>Quick Side Note: I would really like to see WotC enhance their dungeon tiles, maybe with interlocking pieces that allow a dungeon or at least parts of it to be pre-constructed. This would also solve my biggest issue with them...the whole sliding around factor while your playing (especially since I'm getting the impression that 4e will promote battles that span the area of more than just one room). Otherwise I really like the product and the price point.</p></blockquote><p></p>
[QUOTE="Imaro, post: 3858267, member: 48965"] I will say I hate the lull in the game that transpires when it's time to break out the minis and tiles, IMHO it has a more jarring effect than even the length of combat or waiting for one's turn since it is a total pause in involvement for all of the players at the table. I haven't figured out a way around this and it's worse when player's get to fleeing into new sections of an area which aren't drawn or placed yet. I will admit I'm one of those DM's who tends to only break the minis and mat out when I feel it's absolutely necessary, otherwise I feel it's not worth the bother. I'll readily admit that maybe I'm remembering things from the past with more than a hint of nostalgia...or maybe I just wasn't following the rules, but I remember being able to run BD&D in the car on long trips with my parents for my brother and sister, and it seemed so much easier to do without a mat and minis. It was the game we could play anywhere and I miss this in a way. Quick Side Note: I would really like to see WotC enhance their dungeon tiles, maybe with interlocking pieces that allow a dungeon or at least parts of it to be pre-constructed. This would also solve my biggest issue with them...the whole sliding around factor while your playing (especially since I'm getting the impression that 4e will promote battles that span the area of more than just one room). Otherwise I really like the product and the price point. [/QUOTE]
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4e, minis... and some of my thoughts
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