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<blockquote data-quote="edbonny" data-source="post: 3176167" data-attributes="member: 1119"><p>I think they'll stick with the 3 book format. We gamers, as customers, have been trained by years/decades of playing to perceive DnD a certain way. All DnD games start with this basic: Players get a PH; DMs get a PHB and MM. After that, it's the style of the individual game that then determines what other books are added.</p><p></p><p>Speaking of models though, I have often wondered what this new game could be modeled after and I keep coming back to the idea that 4e should resemble an MMO (such as WoW or City of Heroes) primarily in terms of gameplay where characters are at peak performance each time a battle begins. As most know, characters in many MMOs regenerate their health <hit points> & their mana/endurance <spell points> continually, rather than in DnD 3 where characters rest to regain spells and heal up (if divine healing is not available).</p></blockquote><p></p>
[QUOTE="edbonny, post: 3176167, member: 1119"] I think they'll stick with the 3 book format. We gamers, as customers, have been trained by years/decades of playing to perceive DnD a certain way. All DnD games start with this basic: Players get a PH; DMs get a PHB and MM. After that, it's the style of the individual game that then determines what other books are added. Speaking of models though, I have often wondered what this new game could be modeled after and I keep coming back to the idea that 4e should resemble an MMO (such as WoW or City of Heroes) primarily in terms of gameplay where characters are at peak performance each time a battle begins. As most know, characters in many MMOs regenerate their health <hit points> & their mana/endurance <spell points> continually, rather than in DnD 3 where characters rest to regain spells and heal up (if divine healing is not available). [/QUOTE]
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