Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
4e Modern
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4701070" data-attributes="member: 710"><p>Then don't do that. d20 Modern was pretty similar in that regard, unless you used FX, people would get their favored weapon and armor and be done with it. There were no +3 Berreta 92F by default. </p><p></p><p></p><p>What's your point? Is it somehow impossible to add these feats and skills to a d20 Modern game? 3E didn't have shotguns or hand grenades, yet somehow d20 Modern managed to have them. 3E didn't have Computer Use, but d20 Modern managed to have that.</p><p>(Besides, since when does 4E not have rules for social interaction? Did I somehow miss the latest errata removing several skills and the examples for social skill challenges?)</p><p></p><p>And non-combat roles? It had them the same way it had combat roles, and it had them the same way 4E has non-combat roles - implicit, hidden away in class features and skills. (Look at the Rogue - his "non-combat" role is clearly the trap-finding and scouting stuff, since both skills are "pre-selected". A Wizard still has most the skills that can be used for "Knowledge" type checks.)</p><p></p><p>d20 Modern was a lot more open in that regard - a Charismatic Hero was clearly the "Face" of a party, because most of his skills and talents were geared to interaction with people. Of course, it didn't really define these roles with 4E clarity - which would be the "4thified" d20 Moderns job.</p><p></p><p>4E would add skill challenges to the mix - (unfortunately, d20 Modern ignored the Urban Arcana rules for complex skill checks), and they would certainly be able to cover a lot of the non-combat interaction and conflicts typical for a modern game.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4701070, member: 710"] Then don't do that. d20 Modern was pretty similar in that regard, unless you used FX, people would get their favored weapon and armor and be done with it. There were no +3 Berreta 92F by default. What's your point? Is it somehow impossible to add these feats and skills to a d20 Modern game? 3E didn't have shotguns or hand grenades, yet somehow d20 Modern managed to have them. 3E didn't have Computer Use, but d20 Modern managed to have that. (Besides, since when does 4E not have rules for social interaction? Did I somehow miss the latest errata removing several skills and the examples for social skill challenges?) And non-combat roles? It had them the same way it had combat roles, and it had them the same way 4E has non-combat roles - implicit, hidden away in class features and skills. (Look at the Rogue - his "non-combat" role is clearly the trap-finding and scouting stuff, since both skills are "pre-selected". A Wizard still has most the skills that can be used for "Knowledge" type checks.) d20 Modern was a lot more open in that regard - a Charismatic Hero was clearly the "Face" of a party, because most of his skills and talents were geared to interaction with people. Of course, it didn't really define these roles with 4E clarity - which would be the "4thified" d20 Moderns job. 4E would add skill challenges to the mix - (unfortunately, d20 Modern ignored the Urban Arcana rules for complex skill checks), and they would certainly be able to cover a lot of the non-combat interaction and conflicts typical for a modern game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
4e Modern
Top