Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Monster List - Dwarven Nosepicker & Elven Butt Scratcher
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Campbell" data-source="post: 4108239" data-attributes="member: 16586"><p>At that point it depends on how the DM wants to handle things. While solo monsters are designed to be used in a solo context they need not always be used in that context. From what I understand the new encounter design guidelines are based on XP value with level largely being an indicator of how likely a given creature is of being able to affect PCs of a given level. Of course a given encounter with 5 solo monster of level x would likely be nearly impossible for a party of level x+1. It would probably be doable for a higher level party, but I'd have to see more of the system to verify how that situation would run.</p><p></p><p>An alternative approach would be to restat the creatures as higher level elite or normal monsters of roughly the same XP value (power level). Of course this requires a slight change in mindset. Instead of looking at a stat block as the sum total of a creature's capabilities we can look at as an expression of how a creature performs in specific situations. For example, when fighting multiple characters a dragon might be able to spread out its attacks and react more readily to shifting battlefield consitions at the cost of exerting itself to the point where its attacks are less effective and it might have more problems defending itself against the concentrated efforts of multiple PCs. When the same dragon fights with allies at its side it might be able to focus on single targets more effectively and need not worry as much about defending itself from multiple PCs. This approach will of course not be entirely satisfying for all folks.</p></blockquote><p></p>
[QUOTE="Campbell, post: 4108239, member: 16586"] At that point it depends on how the DM wants to handle things. While solo monsters are designed to be used in a solo context they need not always be used in that context. From what I understand the new encounter design guidelines are based on XP value with level largely being an indicator of how likely a given creature is of being able to affect PCs of a given level. Of course a given encounter with 5 solo monster of level x would likely be nearly impossible for a party of level x+1. It would probably be doable for a higher level party, but I'd have to see more of the system to verify how that situation would run. An alternative approach would be to restat the creatures as higher level elite or normal monsters of roughly the same XP value (power level). Of course this requires a slight change in mindset. Instead of looking at a stat block as the sum total of a creature's capabilities we can look at as an expression of how a creature performs in specific situations. For example, when fighting multiple characters a dragon might be able to spread out its attacks and react more readily to shifting battlefield consitions at the cost of exerting itself to the point where its attacks are less effective and it might have more problems defending itself against the concentrated efforts of multiple PCs. When the same dragon fights with allies at its side it might be able to focus on single targets more effectively and need not worry as much about defending itself from multiple PCs. This approach will of course not be entirely satisfying for all folks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Monster List - Dwarven Nosepicker & Elven Butt Scratcher
Top