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4e Monster List - Dwarven Nosepicker & Elven Butt Scratcher
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<blockquote data-quote="bramadan" data-source="post: 4111512" data-attributes="member: 1064"><p>Item 1: I totally agree with Cadfan here - he puts it perfectly why I like the dnd4 monster mechanism.</p><p></p><p>Item2: I am not sure since when has simulationist style of GMing (traditionally the most hard-ass of all the styles) become synonymous to pandering to the players.</p><p></p><p>Here I am with my simulationist hat on, taking Goblin Harpooner: </p><p></p><p>Fighter: Wow, that harpoon trick was awesome - may I do that if I pick the harpoon ?</p><p></p><p>Me: It is not really the harpoon that does the trick, it is knowing how to use it. If goblin picked up your sword they could swing it but they sure as hell could not do the marks and all your other fancy stuff. </p><p></p><p>Fighter: But Gobbo here was doing it - how hard can it be ?</p><p></p><p>Me: It is his livelihood... It is at least as hard as lassoing a wild horse, fair bit harder probably. I say you can learn it but it will take tons of time. </p><p></p><p>Fighter: How would you treat it in game terms ?</p><p></p><p>Me: It is better ability then a feat, on par with your class abilities I would say. He was a second level critter so I would say it is a second level ability for the "Goblin Harpooner" class. You can multi-class into it if you want. I will even wave racial pre-reqs if you want if you agree to run this sidequest that will get you a trainer...</p><p></p><p>Fighter: Hmm... that is two levels of multiclassing, seems a bit steep. I will miss out on Fighter Skill of Awsomeness...</p><p></p><p>Me: That is the way the cookie crumbles - shed a tear for poor Gobbo here.</p><p></p><p>Fighter: Mmm... I think I will pass...</p><p></p><p>Me: Thought you might.</p><p></p><p></p><p>Now someone tell me why is this not simulationist ? </p><p></p><p>Every monster race comes with number of its own classes. They have soft racial pre-req based on availability of training / physical features of the race etc... </p><p>MM gives us basic insight into those classes. More probably exist but we don't as of yet have rules for them - much as we don't have rules for many human 'classes' such as peasants, inn-keeps, scribes etc...</p></blockquote><p></p>
[QUOTE="bramadan, post: 4111512, member: 1064"] Item 1: I totally agree with Cadfan here - he puts it perfectly why I like the dnd4 monster mechanism. Item2: I am not sure since when has simulationist style of GMing (traditionally the most hard-ass of all the styles) become synonymous to pandering to the players. Here I am with my simulationist hat on, taking Goblin Harpooner: Fighter: Wow, that harpoon trick was awesome - may I do that if I pick the harpoon ? Me: It is not really the harpoon that does the trick, it is knowing how to use it. If goblin picked up your sword they could swing it but they sure as hell could not do the marks and all your other fancy stuff. Fighter: But Gobbo here was doing it - how hard can it be ? Me: It is his livelihood... It is at least as hard as lassoing a wild horse, fair bit harder probably. I say you can learn it but it will take tons of time. Fighter: How would you treat it in game terms ? Me: It is better ability then a feat, on par with your class abilities I would say. He was a second level critter so I would say it is a second level ability for the "Goblin Harpooner" class. You can multi-class into it if you want. I will even wave racial pre-reqs if you want if you agree to run this sidequest that will get you a trainer... Fighter: Hmm... that is two levels of multiclassing, seems a bit steep. I will miss out on Fighter Skill of Awsomeness... Me: That is the way the cookie crumbles - shed a tear for poor Gobbo here. Fighter: Mmm... I think I will pass... Me: Thought you might. Now someone tell me why is this not simulationist ? Every monster race comes with number of its own classes. They have soft racial pre-req based on availability of training / physical features of the race etc... MM gives us basic insight into those classes. More probably exist but we don't as of yet have rules for them - much as we don't have rules for many human 'classes' such as peasants, inn-keeps, scribes etc... [/QUOTE]
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