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<blockquote data-quote="AllisterH" data-source="post: 4162319" data-attributes="member: 51325"><p>Well, remember when we saw the high level Smite feats and people were bemoaning their seemingly lack of impact? 4E looks like it made the starting levels a bit tougher for both PCs and monsters, however, it doesn't get as powerful as a 3E characters/monsters become when compared to their lower level counterparts.</p><p></p><p>The advantage is that low level threats don't become useless as you go up in levels and there's less likelihood of a TPK as you don't have to worry about a high level monster obliterating a party in one round. As long as the XP budget is maintained for the party, the difficulty should be easy enough to gauge </p><p></p><p>From my mock battles, 25% of xp buget, curbstomp in favour of the PCs, 100% of the xp budget, PCs should win without the use of dailies, 125% of the xp and it should favour the monsters slightly if the PCs don't use dailies while the reverse happens if the PCs use dailies, while 150% and even with dailies, monsters should be favoured) </p><p></p><p>Ergo, it gives a DM more monsters straight out of the box to play with.</p><p></p><p>That said, technically, at a xp value of 400, a succubus and 2 kobold skirmishers should be a beatable challenge for the 6 pre-gen characters (although, I personally believe that even the new monster scale has a breaking limit and I suspect that an 8 level difference between monster and PC is just too much. If this actually is a beatable challenge, I'm more impressed with the math).</p></blockquote><p></p>
[QUOTE="AllisterH, post: 4162319, member: 51325"] Well, remember when we saw the high level Smite feats and people were bemoaning their seemingly lack of impact? 4E looks like it made the starting levels a bit tougher for both PCs and monsters, however, it doesn't get as powerful as a 3E characters/monsters become when compared to their lower level counterparts. The advantage is that low level threats don't become useless as you go up in levels and there's less likelihood of a TPK as you don't have to worry about a high level monster obliterating a party in one round. As long as the XP budget is maintained for the party, the difficulty should be easy enough to gauge From my mock battles, 25% of xp buget, curbstomp in favour of the PCs, 100% of the xp budget, PCs should win without the use of dailies, 125% of the xp and it should favour the monsters slightly if the PCs don't use dailies while the reverse happens if the PCs use dailies, while 150% and even with dailies, monsters should be favoured) Ergo, it gives a DM more monsters straight out of the box to play with. That said, technically, at a xp value of 400, a succubus and 2 kobold skirmishers should be a beatable challenge for the 6 pre-gen characters (although, I personally believe that even the new monster scale has a breaking limit and I suspect that an 8 level difference between monster and PC is just too much. If this actually is a beatable challenge, I'm more impressed with the math). [/QUOTE]
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