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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Monster Manual excerpt
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<blockquote data-quote="Sojorn" data-source="post: 4163677" data-attributes="member: 61460"><p>Yeah, again, I think this has to do with what Charm and Dominate used to mean causing a bit of static in the line.</p><p></p><p>They're a keyword (Charm) and a status (Dominated) now. I hope that the definition for the dominated status is very specific and very flavorless so whatever fluff works for the monster that uses the status can be applied to come about to that final effect of having your actions controlled by something else. Being madly in love with a supernaturally beautiful creature for example. Or just having your will ground under by a mindflyer as another.</p><p></p><p>Stunned, just as a quick comparison, just means that you can't take any actions and you grant combat advantage. That could mean tangled in vines, covered in goo, hit on the head soundly, frightened out of your wits or any number of other things. The status effect doesn't say, that's the job of the interaction of the fluff and the DM/player's interpretation of that fluff.</p></blockquote><p></p>
[QUOTE="Sojorn, post: 4163677, member: 61460"] Yeah, again, I think this has to do with what Charm and Dominate used to mean causing a bit of static in the line. They're a keyword (Charm) and a status (Dominated) now. I hope that the definition for the dominated status is very specific and very flavorless so whatever fluff works for the monster that uses the status can be applied to come about to that final effect of having your actions controlled by something else. Being madly in love with a supernaturally beautiful creature for example. Or just having your will ground under by a mindflyer as another. Stunned, just as a quick comparison, just means that you can't take any actions and you grant combat advantage. That could mean tangled in vines, covered in goo, hit on the head soundly, frightened out of your wits or any number of other things. The status effect doesn't say, that's the job of the interaction of the fluff and the DM/player's interpretation of that fluff. [/QUOTE]
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