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<blockquote data-quote="Sir Brennen" data-source="post: 4163826" data-attributes="member: 553"><p>Exactly. The main point of the Charming Kiss is the Succubus now has one enemy <strong><em>who can't attack her</em></strong>. Having them be a meatshield is just gravy. No, she'll just try and follow close enough so nobody else is willing to attack her either. That's how she controls the battlefield to a degree.</p><p></p><p>Image the setup below:</p><p>[code] </p><p> X</p><p>X X X X D P2</p><p>X [COLOR=DarkOrange]S[/COLOR] X B B B X [COLOR=Red]P1 [/COLOR] </p><p>X X X X D P3</p><p> X P4</p><p>[/code]</p><p>The Succubus stands on a platform attatched to main area by a rope Bridge. She uses Dominate to call the PC 1 past her Devil bodyguards, who cut the bridge behind him, leaving him stranded with a nympho infernal who's going to keep trying to kiss him until she succeeds. Once she does, he can stand by and watch while she uses Dominate to have the other PCs take turns attacking each other while the Devils beat on them, or he can throw himself into the lava pool below to get away from her. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>As long as he's on that platform with her, there's not a lot the other PCs can do without harming him instead of or in addition to her.</p><p></p><p>Other possibilities suggest themselves, like trapping a PC in a dungeon cell or cage with her where there is an opening high above for her to escape by flying away if needed. Use some imagination, people! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I also think Charming Kiss does only what it says it does. The fact that has the Charm descriptor is for things like Racial Bonus on Defense vs. Charm, or if there is something like a Remove Charm ritual.</p><p></p><p>Isn't that a scene from one of those books with Fabio on the cover?</p></blockquote><p></p>
[QUOTE="Sir Brennen, post: 4163826, member: 553"] Exactly. The main point of the Charming Kiss is the Succubus now has one enemy [b][i]who can't attack her[/i][/b]. Having them be a meatshield is just gravy. No, she'll just try and follow close enough so nobody else is willing to attack her either. That's how she controls the battlefield to a degree. Image the setup below: [code] X X X X X D P2 X [COLOR=DarkOrange]S[/COLOR] X B B B X [COLOR=Red]P1 [/COLOR] X X X X D P3 X P4 [/code] The Succubus stands on a platform attatched to main area by a rope Bridge. She uses Dominate to call the PC 1 past her Devil bodyguards, who cut the bridge behind him, leaving him stranded with a nympho infernal who's going to keep trying to kiss him until she succeeds. Once she does, he can stand by and watch while she uses Dominate to have the other PCs take turns attacking each other while the Devils beat on them, or he can throw himself into the lava pool below to get away from her. :) As long as he's on that platform with her, there's not a lot the other PCs can do without harming him instead of or in addition to her. Other possibilities suggest themselves, like trapping a PC in a dungeon cell or cage with her where there is an opening high above for her to escape by flying away if needed. Use some imagination, people! ;) I also think Charming Kiss does only what it says it does. The fact that has the Charm descriptor is for things like Racial Bonus on Defense vs. Charm, or if there is something like a Remove Charm ritual. Isn't that a scene from one of those books with Fabio on the cover? [/QUOTE]
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