Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Monster Manual excerpt
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DandD" data-source="post: 4165059" data-attributes="member: 55168"><p>They still are, but the explicit design goal of 4th edition was also to make the monsters all a little bit more unique and different than their other counterparts, which is why demons will become single-combat monsters with tons of damages and powerful effects, whereas devils are fierce and regimented teamplayers. The demons are Leatherface from Texas Chainsaw Massacre, whereas the devils are American Football player... who want to turn your head into a football. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>It's written in Worlds & Monsters. </p><p>What at-will ability is there for a first level fighter that makes him do more damage than a 22nd level monster? The Malebranche will use his Trident Power whenever it recharges, and it does a heck of a damage. Combine it with the ability to grant his allies the ability to immediately attack the prone enemy, to enhance their accuracy and surround the victim in a blink, and there is going to be one heck of a damage output per round. </p><p>One fact is that D&D can and has always been played like fantasy chess or a miniature game by some people from the beginning, which is no wonder, since it started as a wargame. The "flavor" of the game never changed at all between the editions. It's still a bunch of heroes kicking the doors and then kicking some monsters in their faces. Doesn't matter if you use battlemats and minis (or M&Ms, rubber figures and cheetos), or only your imagination. D&D whatever-edition always worked for both styles of play, and never condemned either.</p></blockquote><p></p>
[QUOTE="DandD, post: 4165059, member: 55168"] They still are, but the explicit design goal of 4th edition was also to make the monsters all a little bit more unique and different than their other counterparts, which is why demons will become single-combat monsters with tons of damages and powerful effects, whereas devils are fierce and regimented teamplayers. The demons are Leatherface from Texas Chainsaw Massacre, whereas the devils are American Football player... who want to turn your head into a football. ;) It's written in Worlds & Monsters. What at-will ability is there for a first level fighter that makes him do more damage than a 22nd level monster? The Malebranche will use his Trident Power whenever it recharges, and it does a heck of a damage. Combine it with the ability to grant his allies the ability to immediately attack the prone enemy, to enhance their accuracy and surround the victim in a blink, and there is going to be one heck of a damage output per round. One fact is that D&D can and has always been played like fantasy chess or a miniature game by some people from the beginning, which is no wonder, since it started as a wargame. The "flavor" of the game never changed at all between the editions. It's still a bunch of heroes kicking the doors and then kicking some monsters in their faces. Doesn't matter if you use battlemats and minis (or M&Ms, rubber figures and cheetos), or only your imagination. D&D whatever-edition always worked for both styles of play, and never condemned either. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Monster Manual excerpt
Top