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4E "Multi-classing": Someone please explain
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<blockquote data-quote="mattdm" data-source="post: 4288764" data-attributes="member: 15382"><p>Well, yep, there's the rules. I'm not sure "absurd" really applies, though, just very different. They work pretty simply: you take feats which give you minor features of the class, and then further feats which let you swap your powers for powers from that class.</p><p></p><p>What are you trying to accomplish with "a Priest might wish to genuinely become a Knight"? What does "genuinely" mean, and what does it mean to become a knight?</p><p></p><p>The Paladin base class (which is less Dudley Do-Right than ever before, so there's more flexibility) might actually be exactly what you need just as-is.</p><p></p><p>But I'm assuming you want to play the transition out in game. I'd suggest this: start with the cleric class, and then have the character multiclass into paladin or fighter (the fighter class is in many ways more like the knight class from 3.5E PHBII than it is like 3.5E fighter). Then, at some pivotal point, flip it and rebuild the character as paladin or fighter with cleric multiclass.</p><p></p><p>From an optimization standpoint this works pretty well, since Wisdom is the primary cleric ability followed by either Strength or Charisma; Strength is of course primary for fighter, with Wisdom being a good secondary option; and paladin is Strength followed by Wisdom or Charisma. So you probably wouldn't even need to remap those to be effective.</p></blockquote><p></p>
[QUOTE="mattdm, post: 4288764, member: 15382"] Well, yep, there's the rules. I'm not sure "absurd" really applies, though, just very different. They work pretty simply: you take feats which give you minor features of the class, and then further feats which let you swap your powers for powers from that class. What are you trying to accomplish with "a Priest might wish to genuinely become a Knight"? What does "genuinely" mean, and what does it mean to become a knight? The Paladin base class (which is less Dudley Do-Right than ever before, so there's more flexibility) might actually be exactly what you need just as-is. But I'm assuming you want to play the transition out in game. I'd suggest this: start with the cleric class, and then have the character multiclass into paladin or fighter (the fighter class is in many ways more like the knight class from 3.5E PHBII than it is like 3.5E fighter). Then, at some pivotal point, flip it and rebuild the character as paladin or fighter with cleric multiclass. From an optimization standpoint this works pretty well, since Wisdom is the primary cleric ability followed by either Strength or Charisma; Strength is of course primary for fighter, with Wisdom being a good secondary option; and paladin is Strength followed by Wisdom or Charisma. So you probably wouldn't even need to remap those to be effective. [/QUOTE]
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