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4e Multiclassing structure and Weapons of Legacy, Dragonmarks, etc.
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<blockquote data-quote="Graf" data-source="post: 4223697" data-attributes="member: 3087"><p><em>edited post to add all the houses and a few more examples. Obviously this is tough to do without the books actually being out.</em></p><p></p><p></p><p>First a general critique: The least mark of detection is very unattractive to wizards (who already have ritual casting and arcana as a class skill). I do think you're on the right track but the two sides of the coin are "does this feat have enough to be worth taking for every class" and "is it too powerful?"</p><p>With regard to the latter bear in mind that dragonmarks 1) are limited by race 2) unique (you can only have one) 3) leaves you vulnerable to certain effects. So they can be a tad bit better than a normal feat.</p><p>[sblock=3)]Dragonmarked had a bunch of interesting spells that only affected dragonmarked people. So spells that caused your dragonmark to become animate and attack you, etc. Not really sure if that'll be carried over to 4e, or whether it's significant enough to matter.[/sblock]</p><p></p><p>Having said that I'm not sure why you need to make it this complex AND then try to squeeze each mark into the same feat. It's both tricky to understand and going to be hella difficult to balance.</p><p>4e is an<strong> exception based system</strong>. You don't make a big complex system and then try to have everything fit inside. You make parts, which are linked together and then let people take each part if they want.</p><p></p><p>As I <a href="http://www.enworld.org/showthread.php?p=4221870#post4221870" target="_blank">said on the the other thread</a> (why are there two threads on the same topic going?) my version would be more like:</p><p></p><p><em>deleted more coherent post below</em></p></blockquote><p></p>
[QUOTE="Graf, post: 4223697, member: 3087"] [I]edited post to add all the houses and a few more examples. Obviously this is tough to do without the books actually being out.[/I] First a general critique: The least mark of detection is very unattractive to wizards (who already have ritual casting and arcana as a class skill). I do think you're on the right track but the two sides of the coin are "does this feat have enough to be worth taking for every class" and "is it too powerful?" With regard to the latter bear in mind that dragonmarks 1) are limited by race 2) unique (you can only have one) 3) leaves you vulnerable to certain effects. So they can be a tad bit better than a normal feat. [sblock=3)]Dragonmarked had a bunch of interesting spells that only affected dragonmarked people. So spells that caused your dragonmark to become animate and attack you, etc. Not really sure if that'll be carried over to 4e, or whether it's significant enough to matter.[/sblock] Having said that I'm not sure why you need to make it this complex AND then try to squeeze each mark into the same feat. It's both tricky to understand and going to be hella difficult to balance. 4e is an[B] exception based system[/B]. You don't make a big complex system and then try to have everything fit inside. You make parts, which are linked together and then let people take each part if they want. As I [url=http://www.enworld.org/showthread.php?p=4221870#post4221870]said on the the other thread[/url] (why are there two threads on the same topic going?) my version would be more like: [I]deleted more coherent post below[/I] [/QUOTE]
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