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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e needs a Definitive Guide
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<blockquote data-quote="MoutonRustique" data-source="post: 6411512" data-attributes="member: 22362"><p>All true. With regards to their inclusion or not, it then becomes a question of where we draw lines and why - which devolves to opinions, so not much to discuss. Your points are understood and quite valid.</p><p></p><p>I can't fault what you say. In a sense, we're kind of both "preaching to the choir" here - feels like we're trying to out-convince each other of things we're both already sold on. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>As a slight "correction", I was coming more from the "non-tactical / "real" magic-magic" aspect (as you can see, I am struggling with the correct words for the concept I am trying to convey... <em>"real" magic-magic</em> indeed... sheesh <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" />)</p><p></p><p>The spells that changed landscapes, allowed faster overland travel, disguised the entire party to infiltrate a ball, created castles, "rope trick", scrying, teleporting and plane shifting, etc. Those kinds of spells - as opposed to those with immediate tactical use (which were translated to powers). I heard a good deal of wailing and gnashing of teeth over the "loss" of these types of spells. I also believe that for many, that <em>fireball</em> used the same kind of resource as <em>phantom steed</em> really sold them on the fact that those were <strong>spells!</strong>. When they saw that 4e's <em>fireball</em> and <em>phantom steed</em> used different resources, one of them became "less a spell" (as a funny side-bit, which one wasn't a <strong>spell</strong> anymore changed from person to person <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" />). It's not a viewpoint I think is correct, but it's one I've seen fairly often (even among those willing to give 4e a fair shake).</p><p></p><p>All this being said, what I found people didn't connect with is pretty heavily influenced by the people I had contact with - so our experiences could vary by a pretty big margin...</p></blockquote><p></p>
[QUOTE="MoutonRustique, post: 6411512, member: 22362"] All true. With regards to their inclusion or not, it then becomes a question of where we draw lines and why - which devolves to opinions, so not much to discuss. Your points are understood and quite valid. I can't fault what you say. In a sense, we're kind of both "preaching to the choir" here - feels like we're trying to out-convince each other of things we're both already sold on. :lol: As a slight "correction", I was coming more from the "non-tactical / "real" magic-magic" aspect (as you can see, I am struggling with the correct words for the concept I am trying to convey... [I]"real" magic-magic[/I] indeed... sheesh :erm:) The spells that changed landscapes, allowed faster overland travel, disguised the entire party to infiltrate a ball, created castles, "rope trick", scrying, teleporting and plane shifting, etc. Those kinds of spells - as opposed to those with immediate tactical use (which were translated to powers). I heard a good deal of wailing and gnashing of teeth over the "loss" of these types of spells. I also believe that for many, that [I]fireball[/I] used the same kind of resource as [I]phantom steed[/I] really sold them on the fact that those were [B]spells![/B]. When they saw that 4e's [I]fireball[/I] and [I]phantom steed[/I] used different resources, one of them became "less a spell" (as a funny side-bit, which one wasn't a [B]spell[/B] anymore changed from person to person :heh:). It's not a viewpoint I think is correct, but it's one I've seen fairly often (even among those willing to give 4e a fair shake). All this being said, what I found people didn't connect with is pretty heavily influenced by the people I had contact with - so our experiences could vary by a pretty big margin... [/QUOTE]
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