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<blockquote data-quote="Sparky" data-source="post: 4934195" data-attributes="member: 13681"><p><strong>@Phazen:</strong> Dwarf, fighter, revenant, assassin, gnome and kobold concepts are all available. Don't worry about duplicating races or classes, play the concepts that speak to you. This game is about cool concepts.</p><p> </p><p><strong>@Walking Dad:</strong> Egypt it is. Caged Fury sounds good. The way I run shifters is that being all halfbreeds are pretty much the same (mechanically) at birth and then, sometime along around puberty, the part of their animal nature asserts itself and they earn/choose/manifest their Racial Shifting Power. So a shifter's sister might be 'Longtooth,' while the father is 'Razorclaw.'</p><p> </p><p>The Bael Turathi empire has been responsible for a number of monstrous breeding programs, some motivated by war efforts, others by depravity. </p><p> </p><p>All the best Bael Turathi nobles have <a href="http://kenoath.files.wordpress.com/2008/05/relief-anubis.jpg" target="_blank"><span style="color: #800080">Werejackal</span></a> bodyguards. Lesser nobles have Jackalmen (shifter) bodyguards.</p><p> </p><p>At your option, your shifter can look like a full-on Anubis creature (who can't shift like a full lycanthrope can) or like a feral-looking human.</p><p> </p><p> </p><p><strong>@Shayuri:</strong> You're certainly welcome and I look forward to what you cook up.</p><p> </p><p> </p><p><strong>@CaBaNa:</strong> I appreciate your willingness to let folks in fewer games get in (and I'm sure they do to). I encourage you to make up a concept. Things happen.</p><p> </p><p> </p><p><strong>@eblue562:</strong> Rodeh looks like a good solid PC. I look forward to his background. Be sure to include something about if he and family/clan had escaped ensnlavement by the Giants or not (like, is he still enslaved to a Giant, but that master is currently in the TBD city where the arena is located? did he get sold to a party in the TBD city? did he and his family/clan win their freedom from the giants only to find their mountain home inhabited by Drow squatters and get captured? etc etc ad infinitem) and what that means to him, his family, his clan.</p><p> </p><p>Thanks tons for the Character Builder tip! </p><p> </p><p> </p><p><strong>@Kobold Stew:</strong> So far we're not looking particularly striker heavy, but I'll repeat that I'm looking for you guys to create concepts that you're excited about playing. Bargr sounds pretty cool. In the (increasingly) monstrous context of the game, Bargr will probably not stand out as much as your first glimspe of him indicates. Though that certainly doesn't mean he'll be accepted, just that he's not particularly an oddity to the jaded Arena masters.</p><p> </p><p> </p><p><strong>@Insight:</strong> Q'ynn looks like a solid PC as well. I haven't had an Invoker in a game yet, interested to see one. And I have a dumb soft-spot for humans. Poor, poor Q'ynn, surrounded by all these monsters. </p><p> </p><p> </p><p>---</p><p> </p><p>Good stuff so far folks. I'll keep this 'interest' thread open the rest of today and tomorrow and pick amongst the concepts on Thursday AM.</p><p> </p><p>Things that will help your candidacy:</p><p> </p><p>1. Genuine interest in the meta-hook of the game (bonded mounts).</p><p>2. Bugging me with questions PMs that help me flesh out the setting and your PC's place in it.</p><p>3. Inventing or expanding things (people, places, conflicts, myths) in your backgrounds that I can adopt easily into the setting (or that are so cool, I can't help but adopt into the setting).</p><p>4. Thoughtful backgrounds with lots of hooks for me to snag.</p><p>5. Being in only a few games (relatively speaking).</p></blockquote><p></p>
[QUOTE="Sparky, post: 4934195, member: 13681"] [B]@Phazen:[/B] Dwarf, fighter, revenant, assassin, gnome and kobold concepts are all available. Don't worry about duplicating races or classes, play the concepts that speak to you. This game is about cool concepts. [B]@Walking Dad:[/B] Egypt it is. Caged Fury sounds good. The way I run shifters is that being all halfbreeds are pretty much the same (mechanically) at birth and then, sometime along around puberty, the part of their animal nature asserts itself and they earn/choose/manifest their Racial Shifting Power. So a shifter's sister might be 'Longtooth,' while the father is 'Razorclaw.' The Bael Turathi empire has been responsible for a number of monstrous breeding programs, some motivated by war efforts, others by depravity. All the best Bael Turathi nobles have [URL="http://kenoath.files.wordpress.com/2008/05/relief-anubis.jpg"][COLOR=#800080]Werejackal[/COLOR][/URL] bodyguards. Lesser nobles have Jackalmen (shifter) bodyguards. At your option, your shifter can look like a full-on Anubis creature (who can't shift like a full lycanthrope can) or like a feral-looking human. [B]@Shayuri:[/B] You're certainly welcome and I look forward to what you cook up. [B]@CaBaNa:[/B] I appreciate your willingness to let folks in fewer games get in (and I'm sure they do to). I encourage you to make up a concept. Things happen. [B]@eblue562:[/B] Rodeh looks like a good solid PC. I look forward to his background. Be sure to include something about if he and family/clan had escaped ensnlavement by the Giants or not (like, is he still enslaved to a Giant, but that master is currently in the TBD city where the arena is located? did he get sold to a party in the TBD city? did he and his family/clan win their freedom from the giants only to find their mountain home inhabited by Drow squatters and get captured? etc etc ad infinitem) and what that means to him, his family, his clan. Thanks tons for the Character Builder tip! [B]@Kobold Stew:[/B] So far we're not looking particularly striker heavy, but I'll repeat that I'm looking for you guys to create concepts that you're excited about playing. Bargr sounds pretty cool. In the (increasingly) monstrous context of the game, Bargr will probably not stand out as much as your first glimspe of him indicates. Though that certainly doesn't mean he'll be accepted, just that he's not particularly an oddity to the jaded Arena masters. [B]@Insight:[/B] Q'ynn looks like a solid PC as well. I haven't had an Invoker in a game yet, interested to see one. And I have a dumb soft-spot for humans. Poor, poor Q'ynn, surrounded by all these monsters. --- Good stuff so far folks. I'll keep this 'interest' thread open the rest of today and tomorrow and pick amongst the concepts on Thursday AM. Things that will help your candidacy: 1. Genuine interest in the meta-hook of the game (bonded mounts). 2. Bugging me with questions PMs that help me flesh out the setting and your PC's place in it. 3. Inventing or expanding things (people, places, conflicts, myths) in your backgrounds that I can adopt easily into the setting (or that are so cool, I can't help but adopt into the setting). 4. Thoughtful backgrounds with lots of hooks for me to snag. 5. Being in only a few games (relatively speaking). [/QUOTE]
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