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[4e] New Campaign Discussion Thread
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<blockquote data-quote="Kobold Stew" data-source="post: 4934671" data-attributes="member: 23484"><p>1. I don't know what the mount is, but I think any goblinoid on one is going to have possibilities. I don't know what the place of goblinoids is in the game , but I'm hoping that it's marginal in some sense. Does the bugbearn wear down the gentle pony that carries it rhough the desert, or is it borne aloft by the flying moth, or the pterodactyl that feels indebted to the race for a rescue long ago? </p><p></p><p>2. What is the place of goblinoids in the game? I'm hoping for sort of despised, and not seen as thinking, so that a mildly thinking fellow (like Bargr, who thinks he's clever, though he's mistaken about that) can find a place.</p><p></p><p>3. The wars with the goblins lasted a long time, and the leaders were taken out long before the final troops were removed from the forests, the jungles, and the seas. Even today, human and eladrin children are told of the bugbears that come in the night (scientific minds have identified the fears associated with these creatures as homo bugabugensis -- "boogabooga"--, a goblinoid race that can mate with humans, if they so chose). But there are so few left in these lands, that they are perhaps not recognized? Cetainly they have an appeal in the arena, where they command cash. That;s why they were bred in the first place. </p><p></p><p>4. PERSONALITY: Bargr is more eager than any bugbear you have met, and his manners considerably more polite. He means well, and would probably have more friends if he didn't get moody about his days in the arctic or if he didn't end up killing so many of the people that he meets. He doesn't mean to, but sometimes they break.</p><p>MANNERISMS: If Bargr were smaller and less hairy and his teeth were smaller, his little magic tricks would impress children. But he will stand on his hands if he thinks it will entertain someone, and he'll do his monster roar if he thinks it is appropriate ot the story he is telling. It often isn't, but he means well, and sometimes people keep him around long enough to realize it.</p><p>BACKGROUND: while it is not widely advertised, the Commonwealth uses goblinoid slaves for a variety of things. The strength of the Commonwealth galdiator dens resides in its variet, and if we don't mind doing that to a bugbear, we in the civilized races can live just fine, thank you very much. Bargr was born a slave, and bred to be a gladiator, and that's where he worked for a long time. His ropy muscles developed even though he was underfed, and he happened to live longer than many of the others with whom he has shared the arena, whether the goal was for show, or for a kill.</p><p></p><p>He was therefore a natural choice when Captain Tucker wanted to explore the arctic wastes, and Bargr kept the spirits of the crew high when the ship was frozen in the ice. Months passed, with the sun below the horizon, and the promise of a return of dawn an uncertain prospect at best. It's a long story, but Bargr survived. The armor he wears had belonged to the Captain, though he doesn't tell that part of the story.</p><p></p><p>Bargr walked home. Back to the arena, and continued servitude. The scars on his forehead mark him as a fugitive (or an explorer -- the words are the same in this language). </p><p></p><p>Bargr continued south, back to the world he had known as a gladiator, back to the servitude tht gives him purpose. But someday, he knows, he will be his own monster.</p><p></p><p>5. I (KS) am playing in one other game at present, and would like to be in this one.</p><p></p><p>Hope this helps. Somewhat shamelessly,</p><p></p><p>KS</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 4934671, member: 23484"] 1. I don't know what the mount is, but I think any goblinoid on one is going to have possibilities. I don't know what the place of goblinoids is in the game , but I'm hoping that it's marginal in some sense. Does the bugbearn wear down the gentle pony that carries it rhough the desert, or is it borne aloft by the flying moth, or the pterodactyl that feels indebted to the race for a rescue long ago? 2. What is the place of goblinoids in the game? I'm hoping for sort of despised, and not seen as thinking, so that a mildly thinking fellow (like Bargr, who thinks he's clever, though he's mistaken about that) can find a place. 3. The wars with the goblins lasted a long time, and the leaders were taken out long before the final troops were removed from the forests, the jungles, and the seas. Even today, human and eladrin children are told of the bugbears that come in the night (scientific minds have identified the fears associated with these creatures as homo bugabugensis -- "boogabooga"--, a goblinoid race that can mate with humans, if they so chose). But there are so few left in these lands, that they are perhaps not recognized? Cetainly they have an appeal in the arena, where they command cash. That;s why they were bred in the first place. 4. PERSONALITY: Bargr is more eager than any bugbear you have met, and his manners considerably more polite. He means well, and would probably have more friends if he didn't get moody about his days in the arctic or if he didn't end up killing so many of the people that he meets. He doesn't mean to, but sometimes they break. MANNERISMS: If Bargr were smaller and less hairy and his teeth were smaller, his little magic tricks would impress children. But he will stand on his hands if he thinks it will entertain someone, and he'll do his monster roar if he thinks it is appropriate ot the story he is telling. It often isn't, but he means well, and sometimes people keep him around long enough to realize it. BACKGROUND: while it is not widely advertised, the Commonwealth uses goblinoid slaves for a variety of things. The strength of the Commonwealth galdiator dens resides in its variet, and if we don't mind doing that to a bugbear, we in the civilized races can live just fine, thank you very much. Bargr was born a slave, and bred to be a gladiator, and that's where he worked for a long time. His ropy muscles developed even though he was underfed, and he happened to live longer than many of the others with whom he has shared the arena, whether the goal was for show, or for a kill. He was therefore a natural choice when Captain Tucker wanted to explore the arctic wastes, and Bargr kept the spirits of the crew high when the ship was frozen in the ice. Months passed, with the sun below the horizon, and the promise of a return of dawn an uncertain prospect at best. It's a long story, but Bargr survived. The armor he wears had belonged to the Captain, though he doesn't tell that part of the story. Bargr walked home. Back to the arena, and continued servitude. The scars on his forehead mark him as a fugitive (or an explorer -- the words are the same in this language). Bargr continued south, back to the world he had known as a gladiator, back to the servitude tht gives him purpose. But someday, he knows, he will be his own monster. 5. I (KS) am playing in one other game at present, and would like to be in this one. Hope this helps. Somewhat shamelessly, KS [/QUOTE]
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