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<blockquote data-quote="Sparky" data-source="post: 4935299" data-attributes="member: 13681"><p>These are some intriguing concepts. If I were truly a Rat Bastard DM <span style="font-size: 9px">(TM)</span>, I'd pit you all against eachother in the ring and let the dice sort it out.</p><p> </p><p>For my sanity, right now I'd like the concepts to all be reposted in this format:</p><p> </p><p>-------</p><p> </p><p><strong>Stan, Halfling Rogue</strong></p><p><em>"Never bet against the little guy with nothin' to lose."</em></p><p> </p><p>Stan got deep into debt trying to make ends meet. His debts were eventually sold to a noble with stake in the Arena. The interest on Stan's note is so high, he despairs of ever paying it off. </p><p> </p><p>In the Arena, Stan fights dirty. he has a reputation for fighting single-mindedly for his own survival. He doesn't have or seem to want any friends. He is the very definition of 'ruthless.'</p><p>[sblock=Background]Put your background here.[/sblock]</p><p>[sblock=Levels]Brief map of history as it relates to character levels.</p><p><em>Level 1</em> - Wandering caravaneer.</p><p><em>Level 2</em> - Apprentices in another caravan. Finds a wife. Returns to home caravan.</p><p><em>Level 3</em> - Hard times. Takes work in the city. Wife returns to her clan.</p><p><em>Level 4</em> - Gets deeply in debt while waiting for wife to return.</p><p><em>Level 5</em> - Debts sold to noble with Arena interests. Forced into gladiatorial combat. Survives. Fights. Survives. Wife has still not returned.</p><p><em>Level 6</em> - Fights. Survives. Fights. Has become bleak and bloody shadow of his former self.[/sblock]</p><p>[sblock=Description]Put a description of your character here. Physical (appearance), demeanor, mannerisms, his personality, tone of voice, etc. You guys know the drill.</p><p> </p><p>In addition, call out any specific differences between his arena appearance vs. his out-of-arena appearance. Remember that gladiators don't really own much of anything.</p><p> </p><p><em>In the Arena:</em></p><p> </p><p><em>Out of the Arena:</em>[/sblock]</p><p>[sblock=Character Sheet]Paste your character sheet here.[/sblock]</p><p>[sblock=On Things Gladiatorial]Why Stan Fights: Reasons that keep Stan going.</p><p>What Stan Would Do If Free: Description of what he'd do if his debt were paid.[/sblock]</p><p>[sblock=On The Gladiators]In character comments on the other PCs.</p><p><em>Caged Fury: </em>I'm glad this one's cell is far from mine.</p><p><em>Q'ynn:</em> Keeps to himself. Smart man.</p><p><em>Pirx:</em> Who?</p><p><em>Rodeh:</em> Mush-for-brains. If he's any example, it's no wonder the dwarves've been slaves for centuries.</p><p><em>Atrius:</em> Glory hound.</p><p><em>The Scholar:</em> Creepy know-it-all.</p><p><em>Kadaj:</em> Watch out for this one. He's got murder in his eyes.[/sblock]</p><p> </p><p>-------</p><p> </p><p>Answers to some questions I see cropping up, sorry they're not specifically addressed.</p><p> </p><p>[sblock=Bonded Mounts]The bonded mounts will be fantastic creatures introduced relatively shortly after the game begins. I'm hoping it will be clear what/who they are when they appear. An affinity for animals in your PC's background is not a requirement (just so you know). I'm putting an emphasis on<em> Player</em> interest in the concept, so that you guys don't go 'what? I didn't sign up for this!' when they're introduced.[/sblock]</p><p>[sblock=Dwarves]Dwarves are still, by and large, slaves of the giants. The giants range from civilized barbarous clans (Norse) to savage, barely sentient hermits and a variety in between. The giants who have enslaved the dwarves are of the more civilized variety and dominate an inhospitable region of stepps and mountains Storm March. Dwarven strongholds (too small for the giants) riddle the area, but Drow have sabotaged, displaced and or claimed the subterranean castles for their own. Some dwarf clans have managed to escape the Storm March and have had a variety of fates thereafter.[/sblock]</p><p>[sblock=Arena Locale]Arcosia is home to the starting Arena.</p><p> </p><p>I was really rather torn. </p><p> </p><p>Arcosia (spelling deliberate) works because their Arena system is likliest to be extremely varied with slaves who are property, but not chattel.</p><p> </p><p>Bal Turat (spelling deliberate) works because bloody Arenas support well the agenda of a demonic theocracy (not to mention a certain capriciousness that would lead noble houses or businesses to keep a stable of slave-fighters on hand for amusement and certain... jobs.</p><p> </p><p>I don't see Nerath having anything that compares to Arcosia or Bal Turat, but they'd have Arenas and Fighting Pits here and there. There isn't any slavery proper in Nerath, though there is feudalism and debtor's prison. So Nerath would be a market for gladiators from Arcosia and Bal Turat.</p><p> </p><p>So. Arcosia. It was close, Bal Turat's definitely go 'I want the hell out of here,' going for it, and I like the culture and all, but Arcosia wins out because I think they've probably got the widest possible variety of backgrounds available to hapless PC gladiators (as folk have noted).[/sblock]</p><p> </p><p>I'm sure I missed some things, please let me know if you've asked something I missed. I've gotta run for the moment.</p></blockquote><p></p>
[QUOTE="Sparky, post: 4935299, member: 13681"] These are some intriguing concepts. If I were truly a Rat Bastard DM [SIZE=1](TM)[/SIZE], I'd pit you all against eachother in the ring and let the dice sort it out. For my sanity, right now I'd like the concepts to all be reposted in this format: ------- [B]Stan, Halfling Rogue[/B] [I]"Never bet against the little guy with nothin' to lose."[/I] Stan got deep into debt trying to make ends meet. His debts were eventually sold to a noble with stake in the Arena. The interest on Stan's note is so high, he despairs of ever paying it off. In the Arena, Stan fights dirty. he has a reputation for fighting single-mindedly for his own survival. He doesn't have or seem to want any friends. He is the very definition of 'ruthless.' [sblock=Background]Put your background here.[/sblock] [sblock=Levels]Brief map of history as it relates to character levels. [I]Level 1[/I] - Wandering caravaneer. [I]Level 2[/I] - Apprentices in another caravan. Finds a wife. Returns to home caravan. [I]Level 3[/I] - Hard times. Takes work in the city. Wife returns to her clan. [I]Level 4[/I] - Gets deeply in debt while waiting for wife to return. [I]Level 5[/I] - Debts sold to noble with Arena interests. Forced into gladiatorial combat. Survives. Fights. Survives. Wife has still not returned. [I]Level 6[/I] - Fights. Survives. Fights. Has become bleak and bloody shadow of his former self.[/sblock] [sblock=Description]Put a description of your character here. Physical (appearance), demeanor, mannerisms, his personality, tone of voice, etc. You guys know the drill. In addition, call out any specific differences between his arena appearance vs. his out-of-arena appearance. Remember that gladiators don't really own much of anything. [I]In the Arena:[/I] [I]Out of the Arena:[/I][/sblock] [sblock=Character Sheet]Paste your character sheet here.[/sblock] [sblock=On Things Gladiatorial]Why Stan Fights: Reasons that keep Stan going. What Stan Would Do If Free: Description of what he'd do if his debt were paid.[/sblock] [sblock=On The Gladiators]In character comments on the other PCs. [I]Caged Fury: [/I]I'm glad this one's cell is far from mine. [I]Q'ynn:[/I] Keeps to himself. Smart man. [I]Pirx:[/I] Who? [I]Rodeh:[/I] Mush-for-brains. If he's any example, it's no wonder the dwarves've been slaves for centuries. [I]Atrius:[/I] Glory hound. [I]The Scholar:[/I] Creepy know-it-all. [I]Kadaj:[/I] Watch out for this one. He's got murder in his eyes.[/sblock] ------- Answers to some questions I see cropping up, sorry they're not specifically addressed. [sblock=Bonded Mounts]The bonded mounts will be fantastic creatures introduced relatively shortly after the game begins. I'm hoping it will be clear what/who they are when they appear. An affinity for animals in your PC's background is not a requirement (just so you know). I'm putting an emphasis on[I] Player[/I] interest in the concept, so that you guys don't go 'what? I didn't sign up for this!' when they're introduced.[/sblock] [sblock=Dwarves]Dwarves are still, by and large, slaves of the giants. The giants range from civilized barbarous clans (Norse) to savage, barely sentient hermits and a variety in between. The giants who have enslaved the dwarves are of the more civilized variety and dominate an inhospitable region of stepps and mountains Storm March. Dwarven strongholds (too small for the giants) riddle the area, but Drow have sabotaged, displaced and or claimed the subterranean castles for their own. Some dwarf clans have managed to escape the Storm March and have had a variety of fates thereafter.[/sblock] [sblock=Arena Locale]Arcosia is home to the starting Arena. I was really rather torn. Arcosia (spelling deliberate) works because their Arena system is likliest to be extremely varied with slaves who are property, but not chattel. Bal Turat (spelling deliberate) works because bloody Arenas support well the agenda of a demonic theocracy (not to mention a certain capriciousness that would lead noble houses or businesses to keep a stable of slave-fighters on hand for amusement and certain... jobs. I don't see Nerath having anything that compares to Arcosia or Bal Turat, but they'd have Arenas and Fighting Pits here and there. There isn't any slavery proper in Nerath, though there is feudalism and debtor's prison. So Nerath would be a market for gladiators from Arcosia and Bal Turat. So. Arcosia. It was close, Bal Turat's definitely go 'I want the hell out of here,' going for it, and I like the culture and all, but Arcosia wins out because I think they've probably got the widest possible variety of backgrounds available to hapless PC gladiators (as folk have noted).[/sblock] I'm sure I missed some things, please let me know if you've asked something I missed. I've gotta run for the moment. [/QUOTE]
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