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4E: New power sources, new resource management
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<blockquote data-quote="johnnype" data-source="post: 3704938" data-attributes="member: 1944"><p>These new power source/resource management rules have come up for several reasons no doubt. First because there are so many who have such a strong dislike for the Vancian magic system but also because TBo9S presented a way to do things differently without changing the feel of the game that much. </p><p></p><p>Lastly I think (I hope, I PRAY) the new rules may be the answer to the limitations of psionics as they exist in 3.5. In 3.5 a party half way through the days adventure is bound to get their clock cleaned by a new and fresh psionic wielding monster (too many power points to spend on a single encounter and no reason to hold back). These new rules may be just what the doctor ordered. I couldn't be happier.</p></blockquote><p></p>
[QUOTE="johnnype, post: 3704938, member: 1944"] These new power source/resource management rules have come up for several reasons no doubt. First because there are so many who have such a strong dislike for the Vancian magic system but also because TBo9S presented a way to do things differently without changing the feel of the game that much. Lastly I think (I hope, I PRAY) the new rules may be the answer to the limitations of psionics as they exist in 3.5. In 3.5 a party half way through the days adventure is bound to get their clock cleaned by a new and fresh psionic wielding monster (too many power points to spend on a single encounter and no reason to hold back). These new rules may be just what the doctor ordered. I couldn't be happier. [/QUOTE]
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