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<blockquote data-quote="satori01" data-source="post: 5277569" data-attributes="member: 7859"><p>Sigh.....one big change is the continual patronizing tone any time someone questions the prevailing zeitgeist....Not what Enworld used to be.</p><p></p><p>Guys 3E sense of focus was The D20 Mechanics and simplified saving throws. the systems is robust, easy to use, and frankly can be simple to use even as a DM, if one throws slavish devotion to use all rules and balance the stats like an accountants book sheet.</p><p></p><p>4E basically said it would be better....that is the essential design philosophy....ohh and less time for DMs. In 3e I want a Flind Monkish Warlord....I take a gnoll, add some Monk levels or PRC levels, ignore prereqs, ignore skill points, and it works.......which is basically 4E monster design......except 4E design is more akin to 1e & 2e in creatures are designed from whole cloth which is sometimes harder, than tweaking.</p><p></p><p>Obviously, for successful games design gets more refined....but 4E is one a faster release cycle than previous editions. I do not think it unreasonably especially given the small amount of time from PHB1 to PHB 2 that more time in development would have helped refine the initial release. As someone that has played every edition of D&D....I do not find it acceptable to have people just say...yeah the Wizard sucks.</p><p></p><p>As to the online support....many people are Mac-ties and extreme Jobians....they just see the books.</p></blockquote><p></p>
[QUOTE="satori01, post: 5277569, member: 7859"] Sigh.....one big change is the continual patronizing tone any time someone questions the prevailing zeitgeist....Not what Enworld used to be. Guys 3E sense of focus was The D20 Mechanics and simplified saving throws. the systems is robust, easy to use, and frankly can be simple to use even as a DM, if one throws slavish devotion to use all rules and balance the stats like an accountants book sheet. 4E basically said it would be better....that is the essential design philosophy....ohh and less time for DMs. In 3e I want a Flind Monkish Warlord....I take a gnoll, add some Monk levels or PRC levels, ignore prereqs, ignore skill points, and it works.......which is basically 4E monster design......except 4E design is more akin to 1e & 2e in creatures are designed from whole cloth which is sometimes harder, than tweaking. Obviously, for successful games design gets more refined....but 4E is one a faster release cycle than previous editions. I do not think it unreasonably especially given the small amount of time from PHB1 to PHB 2 that more time in development would have helped refine the initial release. As someone that has played every edition of D&D....I do not find it acceptable to have people just say...yeah the Wizard sucks. As to the online support....many people are Mac-ties and extreme Jobians....they just see the books. [/QUOTE]
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