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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e, Non-Martial Characters, and Limited Feat Choices
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<blockquote data-quote="Rystil Arden" data-source="post: 4267666" data-attributes="member: 29014"><p>Hmm, interesting ideas, but I don't agree that it would help.</p><p></p><p>Not most importantly but most practically, you can see from my earlier post that having 13+ would not have opened up very many useful choices. (15 would have given a reasonable number of new armour profs, but that would have been wasting 9 of my 22 points for nothing other than to open up viable feat choices).</p><p></p><p>More importantly, I consider myself a pretty rules-focused guy in many cases--I make builds and such, though I also like having strong RP aspects and I always choose things that are consistent for my character. And even I am put back by the idea of assigning stats on a meta-level only for feats. With the relatively-low number of points to buy vis-a-vis the feat requirements, you'd really have to be a cookie-cutter to qualify for the 15 Str feats if you weren't using Str for your class at all. I read the descriptions of the two Cleric classes and said "Cool! I can make a Cloistered Cleric with low Str who isn't a battle Cleric." So I wanted to do that. It's supposed to be one of the builds, and it's disappointing that the feats try to push you away from that.</p><p></p><p>@Defensive Mobility, perhaps you might think so, but I've only had one opportunity attack against me so far in six battles.</p><p></p><p>As for retraining, I have almost-no powers I would want to retrain (at many levels, there weren't any other viable choices than the ones I took that used Wisdom), so really the only thing I'm looking at for retraining would be to take the Dodge Giants feat if we go to a new adventure against Giants. At least, I didn't retrain anything when leveling to 2, and don't plan on it when leveling to 3 (which will happen early next session).</p></blockquote><p></p>
[QUOTE="Rystil Arden, post: 4267666, member: 29014"] Hmm, interesting ideas, but I don't agree that it would help. Not most importantly but most practically, you can see from my earlier post that having 13+ would not have opened up very many useful choices. (15 would have given a reasonable number of new armour profs, but that would have been wasting 9 of my 22 points for nothing other than to open up viable feat choices). More importantly, I consider myself a pretty rules-focused guy in many cases--I make builds and such, though I also like having strong RP aspects and I always choose things that are consistent for my character. And even I am put back by the idea of assigning stats on a meta-level only for feats. With the relatively-low number of points to buy vis-a-vis the feat requirements, you'd really have to be a cookie-cutter to qualify for the 15 Str feats if you weren't using Str for your class at all. I read the descriptions of the two Cleric classes and said "Cool! I can make a Cloistered Cleric with low Str who isn't a battle Cleric." So I wanted to do that. It's supposed to be one of the builds, and it's disappointing that the feats try to push you away from that. @Defensive Mobility, perhaps you might think so, but I've only had one opportunity attack against me so far in six battles. As for retraining, I have almost-no powers I would want to retrain (at many levels, there weren't any other viable choices than the ones I took that used Wisdom), so really the only thing I'm looking at for retraining would be to take the Dodge Giants feat if we go to a new adventure against Giants. At least, I didn't retrain anything when leveling to 2, and don't plan on it when leveling to 3 (which will happen early next session). [/QUOTE]
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General Tabletop Discussion
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4e, Non-Martial Characters, and Limited Feat Choices
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