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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e, Non-Martial Characters, and Limited Feat Choices
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<blockquote data-quote="Diirk" data-source="post: 4268349" data-attributes="member: 14476"><p>The stat prereqs on most of the feats are just silly. 15 str & 15 con for plate ? Why? My 8 str halfling paladin is proficient and can wear it with no penalties, so why can't any other class ?</p><p></p><p>It also irks me that while I can be a full time infernal warlock with 8 charisma, if I just want to dabble (ie. multiclass) I can't do it at all without 13 charisma ! Same story for all the other classes, except the paladin multiclass feat for some reason needs 13 str AND 13 cha while the other classes only need 1 stat at 13.</p><p></p><p>On another note... weapon focus vs the spell feats are blatant martial favouritism.</p><p></p><p>Weapon focus:</p><p> * No prereqs</p><p> * 1-3 damage extra for single group of weapons.</p><p> * However will use the same weapon 95%+ of the time</p><p> * Complete lack of resistances to melee damage types prevents ever really needing (or wanting) to swap weapons.</p><p></p><p>Spell feats:</p><p> * Requires 13 in 2 stats; usually at least 1 of those being a "dump" stat</p><p> * 1-3 damage extra for 2 (seemingly random) energy types</p><p> * Depends a bit on powers, but warlocks taking this feat will see it used on about 50% of powers at best. If they want to take additional feats to cover their other damage types, they need to invest 13 in some OTHER dump stats.</p></blockquote><p></p>
[QUOTE="Diirk, post: 4268349, member: 14476"] The stat prereqs on most of the feats are just silly. 15 str & 15 con for plate ? Why? My 8 str halfling paladin is proficient and can wear it with no penalties, so why can't any other class ? It also irks me that while I can be a full time infernal warlock with 8 charisma, if I just want to dabble (ie. multiclass) I can't do it at all without 13 charisma ! Same story for all the other classes, except the paladin multiclass feat for some reason needs 13 str AND 13 cha while the other classes only need 1 stat at 13. On another note... weapon focus vs the spell feats are blatant martial favouritism. Weapon focus: * No prereqs * 1-3 damage extra for single group of weapons. * However will use the same weapon 95%+ of the time * Complete lack of resistances to melee damage types prevents ever really needing (or wanting) to swap weapons. Spell feats: * Requires 13 in 2 stats; usually at least 1 of those being a "dump" stat * 1-3 damage extra for 2 (seemingly random) energy types * Depends a bit on powers, but warlocks taking this feat will see it used on about 50% of powers at best. If they want to take additional feats to cover their other damage types, they need to invest 13 in some OTHER dump stats. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e, Non-Martial Characters, and Limited Feat Choices
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