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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e, Non-Martial Characters, and Limited Feat Choices
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<blockquote data-quote="WalterKovacs" data-source="post: 4269716" data-attributes="member: 63763"><p>At the same time ... you had 10 fewer levels to accumulate feats, and got them less often.</p><p></p><p>3.5 feat selection had lots of available powers ... but most people ignored the "+2 to two skills" outside of prestige requirements.</p><p></p><p>There were a number of martial feat trees. Spellcasters got to choose between metamagic feats, item creation feats and a few others. They were thankfully able to take the "archer" tree a couple times to help out their rays.</p><p></p><p>In general though ... the big difference is:</p><p></p><p>(a) Iron Will and such are available right off the bat vs. at 11+</p><p>(b) Prereqs are limited to a single 13 outside of Whirlwind ... although arguably, some did force secondary stats. Again, with Whirlwind, your fighter needs 13 Dex and 13 Int to get Whirlwind Attack.</p><p>(c) With more feats being given out you "run out" of feats quicker. Many builds will have a hard time finding their 5th or 6th feat in Heroic tier. With only feats at every 3rd level, instead of 2nd, you'd only get 4 feats in Heroic tier. Getting 2 stat points to 2 DIFFERENT stats can mean that by the time you "run out" of options, you may have been able to gain more options through upping stats.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4269716, member: 63763"] At the same time ... you had 10 fewer levels to accumulate feats, and got them less often. 3.5 feat selection had lots of available powers ... but most people ignored the "+2 to two skills" outside of prestige requirements. There were a number of martial feat trees. Spellcasters got to choose between metamagic feats, item creation feats and a few others. They were thankfully able to take the "archer" tree a couple times to help out their rays. In general though ... the big difference is: (a) Iron Will and such are available right off the bat vs. at 11+ (b) Prereqs are limited to a single 13 outside of Whirlwind ... although arguably, some did force secondary stats. Again, with Whirlwind, your fighter needs 13 Dex and 13 Int to get Whirlwind Attack. (c) With more feats being given out you "run out" of feats quicker. Many builds will have a hard time finding their 5th or 6th feat in Heroic tier. With only feats at every 3rd level, instead of 2nd, you'd only get 4 feats in Heroic tier. Getting 2 stat points to 2 DIFFERENT stats can mean that by the time you "run out" of options, you may have been able to gain more options through upping stats. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e, Non-Martial Characters, and Limited Feat Choices
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