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<blockquote data-quote="AbdulAlhazred" data-source="post: 4923419" data-attributes="member: 82106"><p>Mmmm, I think its still true. Combat is just a way to solve some problem. But I figure setting up the encounter and then whatever all stuff happens to wrap it up at the end is a decent part of the time. That doesn't really change regardless of the number of rounds the battle goes. Of course things will take LESS time with weaker monsters. It seems to me maybe half as long is about the most though. I think it also depends on play style, and how organized everyone is. </p><p></p><p>Overall I think a lesser number of quality fights is the most fun. If there are enough skill challenges and whatnot then things move along fine. If its all tough fights then it gets a bit slow. Old D&D battles were a little faster. Not too much though as I recall. </p><p></p><p>I don't tend to drag out fights either. If the monsters are pretty much defeated, then usually they'll break off or the last 1 or 2 surrender or just fall down and die. At least 4e fights usually seem to be pretty interesting. Overall it doesn't really feel that much different from the old days, except fighters actually count for something past 7th level.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4923419, member: 82106"] Mmmm, I think its still true. Combat is just a way to solve some problem. But I figure setting up the encounter and then whatever all stuff happens to wrap it up at the end is a decent part of the time. That doesn't really change regardless of the number of rounds the battle goes. Of course things will take LESS time with weaker monsters. It seems to me maybe half as long is about the most though. I think it also depends on play style, and how organized everyone is. Overall I think a lesser number of quality fights is the most fun. If there are enough skill challenges and whatnot then things move along fine. If its all tough fights then it gets a bit slow. Old D&D battles were a little faster. Not too much though as I recall. I don't tend to drag out fights either. If the monsters are pretty much defeated, then usually they'll break off or the last 1 or 2 surrender or just fall down and die. At least 4e fights usually seem to be pretty interesting. Overall it doesn't really feel that much different from the old days, except fighters actually count for something past 7th level. [/QUOTE]
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