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General Tabletop Discussion
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4e One-trick ponies: Why is it the DM's fault about combat grind?
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<blockquote data-quote="Nightson" data-source="post: 4646490" data-attributes="member: 61515"><p>I decided to model this using the default characters from the character builder. I changed the Dwarf battle cleric to a Devoted Cleric and switched out the fighter's weapon to have the two different fighters.</p><p></p><p>Assumptions:</p><p>All PCs survive and all monster die</p><p>Sneak attack half the time</p><p>No overkill (2 HP left and hit for 10 damage)</p><p>No maneuvering without an attack</p><p>No status effects</p><p>No AoE</p><p>No Flanking</p><p>Bonus from Lance of Faith hits not modeled</p><p>Critical hits are modeled</p><p>Cleave always has a secondary target when it hits.</p><p></p><p>Goblin Warrior: AC-17, Ref-15, Collective HP:145</p><p></p><p>Fighter +8 vs. AC(17) (Greatsword + Reaping) 1d10+6 (11.5) (5 on miss) </p><p>Fighter +9 vs. AC(17) (Longsword + Cleave) 1d8+6 (10.5) (5 extra on hit)</p><p>Cleric +5 vs. Ref(15) (Lance of Faith) 1d8+5 (9.5)</p><p>Rogue +9 vs. Ref(15) (Piercing Strike) 1d4+6 (8.5) + Sneak Attack (7)</p><p>Wizard +5 vs. Ref(15) (Magic Missile) 2d4+5 (10)</p><p></p><p>Hitting Things:</p><p>Fighter (G) hits on 9+: 11.5(.50)+16(.05)+5(.45) = 8.8</p><p>Fighter (L) hits on 8+: 10.5(.55)+14(.05)+5(.60) = 9.475</p><p>Cleric hits on 10+: 9.5(.45)+13(.05) = 4.925</p><p>Wizard hits on 10+: 10(.45)+13(.05) = 5.15</p><p>Rogue hits on 6+: (8.5[.65]+10[.05])+([7(.65)+12(.05)]*.50) = 8.6</p><p></p><p>Total 36.95 (Round to 37)</p><p></p><p>37 average damage a round blows through 145 hp in 3.9 rounds.</p></blockquote><p></p>
[QUOTE="Nightson, post: 4646490, member: 61515"] I decided to model this using the default characters from the character builder. I changed the Dwarf battle cleric to a Devoted Cleric and switched out the fighter's weapon to have the two different fighters. Assumptions: All PCs survive and all monster die Sneak attack half the time No overkill (2 HP left and hit for 10 damage) No maneuvering without an attack No status effects No AoE No Flanking Bonus from Lance of Faith hits not modeled Critical hits are modeled Cleave always has a secondary target when it hits. Goblin Warrior: AC-17, Ref-15, Collective HP:145 Fighter +8 vs. AC(17) (Greatsword + Reaping) 1d10+6 (11.5) (5 on miss) Fighter +9 vs. AC(17) (Longsword + Cleave) 1d8+6 (10.5) (5 extra on hit) Cleric +5 vs. Ref(15) (Lance of Faith) 1d8+5 (9.5) Rogue +9 vs. Ref(15) (Piercing Strike) 1d4+6 (8.5) + Sneak Attack (7) Wizard +5 vs. Ref(15) (Magic Missile) 2d4+5 (10) Hitting Things: Fighter (G) hits on 9+: 11.5(.50)+16(.05)+5(.45) = 8.8 Fighter (L) hits on 8+: 10.5(.55)+14(.05)+5(.60) = 9.475 Cleric hits on 10+: 9.5(.45)+13(.05) = 4.925 Wizard hits on 10+: 10(.45)+13(.05) = 5.15 Rogue hits on 6+: (8.5[.65]+10[.05])+([7(.65)+12(.05)]*.50) = 8.6 Total 36.95 (Round to 37) 37 average damage a round blows through 145 hp in 3.9 rounds. [/QUOTE]
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4e One-trick ponies: Why is it the DM's fault about combat grind?
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