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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e - Opportunity for DMs to Take Your Power Back
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<blockquote data-quote="Khairn" data-source="post: 3817073" data-attributes="member: 20153"><p>I dont agree with much of what you've said, although you have made some interesting points along the way. But this last line is one that I think is really incorrect. </p><p></p><p>In the past, I would have agreed that "what is good for D&D (WotC) is good for the hobby". But I do not believe that is true any longer. </p><p></p><p>Many creative and well run RPG companies have published some outstanding games in recent years. From White Wolf to Paizo, Paradigm Games to Gurps, the RPG industry is no longer defined by only D&D and WotC. I think that those who really love RPG's know this and are very willing to move to whatever game fits their play style. "Good for D&D" no longer means "good for the industry", and people who are making their gaming decisions based on that restrictive thinking are doing themselves and their gaming group a disservice.</p><p></p><p></p><p></p><p></p><p>Wanting change for the sake of change can sometimes be a good thing, and if you think that 4E is going to provide you with what you're looking for, then I'm happy for you. </p><p></p><p>For me and my groups the info about 4E aren't making us go "oooh and aaah" in the least. Of course my groups have never found the system very complex, think the stat blocks are clear, the rules well written (with a few house rules thrown in) and the GM'ing takes very little time to set up ... so the marketing reason behind the need for a change from 3E to 4E have never had much traction with us.</p></blockquote><p></p>
[QUOTE="Khairn, post: 3817073, member: 20153"] I dont agree with much of what you've said, although you have made some interesting points along the way. But this last line is one that I think is really incorrect. In the past, I would have agreed that "what is good for D&D (WotC) is good for the hobby". But I do not believe that is true any longer. Many creative and well run RPG companies have published some outstanding games in recent years. From White Wolf to Paizo, Paradigm Games to Gurps, the RPG industry is no longer defined by only D&D and WotC. I think that those who really love RPG's know this and are very willing to move to whatever game fits their play style. "Good for D&D" no longer means "good for the industry", and people who are making their gaming decisions based on that restrictive thinking are doing themselves and their gaming group a disservice. Wanting change for the sake of change can sometimes be a good thing, and if you think that 4E is going to provide you with what you're looking for, then I'm happy for you. For me and my groups the info about 4E aren't making us go "oooh and aaah" in the least. Of course my groups have never found the system very complex, think the stat blocks are clear, the rules well written (with a few house rules thrown in) and the GM'ing takes very little time to set up ... so the marketing reason behind the need for a change from 3E to 4E have never had much traction with us. [/QUOTE]
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4e - Opportunity for DMs to Take Your Power Back
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