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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[4e] Paladin (feat) advice needed
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6845478" data-attributes="member: 82106"><p>Unfortunately I disagree with you on the first part. Its highly unlikely you could reproduce a power from 4e without stepping on copyright issues. At best you'd have to carefully rename them all, describe them differently, etc. Just the power block format alone may well be covered by things like design patents or trade dress issues. Just the level of uncertainty that exists around all that is more than enough to discourage anyone from making the attempt, given the utter lack of any significant monetary incentive to risk it. While there have been a couple of legally grey area OSR clones pulled off, its going to take a rare and special person to recapitulate all the immense crunch of 4e in a free form and then fling it out there and live with the legal backlash that is LIKELY to result. </p><p></p><p>When you think about it, 'mutations' simple make more sense. 4e is a fine game, but IMHO it is only a stepping-stone along the way to a more ideal product. Yes, that product will inevitably lose SOME of the character of 4e, but some of the character of 4e SHOULD be lost, and what's the point of releasing a game that does EXACTLY what some other game already has? The only point of that would be simple re-presentation of material that is difficult to obtain or who's form is obsolescent. This is what motivated the cloning of 1e AD&D, the desire to make a more accessible text that was available online. </p><p></p><p>Frankly, for my personal purposes, I've reconstructed the game almost entirely, yet I believe it retains most of its character and simply works better than the original, at least for me.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6845478, member: 82106"] Unfortunately I disagree with you on the first part. Its highly unlikely you could reproduce a power from 4e without stepping on copyright issues. At best you'd have to carefully rename them all, describe them differently, etc. Just the power block format alone may well be covered by things like design patents or trade dress issues. Just the level of uncertainty that exists around all that is more than enough to discourage anyone from making the attempt, given the utter lack of any significant monetary incentive to risk it. While there have been a couple of legally grey area OSR clones pulled off, its going to take a rare and special person to recapitulate all the immense crunch of 4e in a free form and then fling it out there and live with the legal backlash that is LIKELY to result. When you think about it, 'mutations' simple make more sense. 4e is a fine game, but IMHO it is only a stepping-stone along the way to a more ideal product. Yes, that product will inevitably lose SOME of the character of 4e, but some of the character of 4e SHOULD be lost, and what's the point of releasing a game that does EXACTLY what some other game already has? The only point of that would be simple re-presentation of material that is difficult to obtain or who's form is obsolescent. This is what motivated the cloning of 1e AD&D, the desire to make a more accessible text that was available online. Frankly, for my personal purposes, I've reconstructed the game almost entirely, yet I believe it retains most of its character and simply works better than the original, at least for me. [/QUOTE]
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[4e] Paladin (feat) advice needed
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