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[4e][Paragon] Kombat Kraziness (closed)
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<blockquote data-quote="Victim" data-source="post: 4442240" data-attributes="member: 78"><p>Astral Fire and Quickdraw both require 13 DEX, Starwinds only has 12.</p><p></p><p>You are missing 1 feat.</p><p></p><p>Clerics don't have any shield proficiency feats by default. It takes two feats to gain heavy shield proficiency. So AC and Reflex or item selection may need to be corrected.</p><p></p><p>As a dragonborn, your character gets Con mod added to healing surge value, so that should be 23, not 21.</p><p></p><p>Fort defense should be 22.</p><p></p><p>AC bonuses are wrong. Starwinds should have +9 from armor (+3 chain; chain is +6 normally) and +6 from level. So that's 25 without any shield. So if she goes for a light shield via her missing feat, then the total AC is correct.</p><p></p><p>Avenging Flame goes against AC. I don't see how 2d8+7 was figured for damage. I get 2d8+5 (2w, +3 STR, +2 weapon)</p><p></p><p>Split the Sky goes against Fort. With 16 STR and a +2 mace, Split the Sky should do 1d8+5, not +4.</p><p></p><p>Per the errata, Solar Wrath has the implement keyword, so you get your +3 attack and damage with it.</p><p></p><p>You can use STR for the attack on Dragonbreath, making your attack +13 (+3 STR, +4 from power, +6 level) with it, not +12. Breath weapon damage is too high: it should be 2d6+2. You can take the Paragon feat Empowered Dragon Breath to make the damage d10s, but Starwinds still wouldn't be doing 3d10.</p><p></p><p>With 16 STR and a +2 mace, Split the Sky should do 1d8+5, not +4.</p><p></p><p>Note that Mantle of Glory has the healing keyword, so Healer's Lore applies.</p><p></p><p>Lance of Faith and Bless both provide power bonuses to attack - please include this information ahead of time so it's trivial to handle stacking issues in play.</p><p></p><p>You should have the level 12 Utility Healing Sun from your paragon path. This power also has the healing keyword. <img src="http://www.enworld.org/forum/images/smilies/cry.png" class="smilie" loading="lazy" alt=":.-(" title="Cry :.-(" data-shortname=":.-(" /></p><p></p><p></p><p></p><p>Thanks Redclaw for the help.</p></blockquote><p></p>
[QUOTE="Victim, post: 4442240, member: 78"] Astral Fire and Quickdraw both require 13 DEX, Starwinds only has 12. You are missing 1 feat. Clerics don't have any shield proficiency feats by default. It takes two feats to gain heavy shield proficiency. So AC and Reflex or item selection may need to be corrected. As a dragonborn, your character gets Con mod added to healing surge value, so that should be 23, not 21. Fort defense should be 22. AC bonuses are wrong. Starwinds should have +9 from armor (+3 chain; chain is +6 normally) and +6 from level. So that's 25 without any shield. So if she goes for a light shield via her missing feat, then the total AC is correct. Avenging Flame goes against AC. I don't see how 2d8+7 was figured for damage. I get 2d8+5 (2w, +3 STR, +2 weapon) Split the Sky goes against Fort. With 16 STR and a +2 mace, Split the Sky should do 1d8+5, not +4. Per the errata, Solar Wrath has the implement keyword, so you get your +3 attack and damage with it. You can use STR for the attack on Dragonbreath, making your attack +13 (+3 STR, +4 from power, +6 level) with it, not +12. Breath weapon damage is too high: it should be 2d6+2. You can take the Paragon feat Empowered Dragon Breath to make the damage d10s, but Starwinds still wouldn't be doing 3d10. With 16 STR and a +2 mace, Split the Sky should do 1d8+5, not +4. Note that Mantle of Glory has the healing keyword, so Healer's Lore applies. Lance of Faith and Bless both provide power bonuses to attack - please include this information ahead of time so it's trivial to handle stacking issues in play. You should have the level 12 Utility Healing Sun from your paragon path. This power also has the healing keyword. :.-( Thanks Redclaw for the help. [/QUOTE]
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