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[4e][Paragon] Kombat Kraziness (closed)
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<blockquote data-quote="Dalamar" data-source="post: 4448477" data-attributes="member: 358"><p>I've been having trouble connecting to ENWorld for the last couple of days, plus also been a bit busy (why is it always that when you're on vacation from both university and work, you get more busy than ever?), but here's what I've got so far for a dwarven paladin:</p><p></p><p>[sblock=Character block]Dwarf Paladin 13 (Hospitaler) of Kord</p><p></p><p>Str 13 (3) +1 = 14 (+2/+8)</p><p>Dex 11 (1) +1 = 12 (+1/+7)</p><p>Con 15 (7) +3 = 18 (+4/+10)</p><p>Int 9 (1) +1 = 10 (+0/+6)</p><p>Wis 13 (3) +5 = 18 (+4/+10)</p><p>Cha 15 (7) +3 = 18 (+4/+10)</p><p></p><p>Init +7; Speed 5</p><p>Insight +10, Perception +10, low-light vision</p><p>HP 115; Bloodied 57</p><p>18 Surges per Day, value 33</p><p>Resist 10 Poison</p><p>AC 30 (+3 Plate; Shield & Spec); Fortitude 24 (amulet, class), Reflex 24 (amulet, class, shield & spec), Will 24 (amulet, class)</p><p></p><p>Skills (Check penalty -2, included in Endurance)</p><p>Diplomacy +15, Dungeoneering +12, Endurance +10, Heal +15, Insight +15, Religion +15</p><p></p><p>Feats:</p><p>Durable</p><p>Dwarven Durability (P)</p><p>Dwarven Weapon Training</p><p>Healing Hands</p><p>Kord's Favor</p><p>Quick Draw</p><p>Shield Specialization (P)</p><p>Toughness</p><p></p><p>m Melee basic Attack with Warhammer (standard; at-will) * Weapon</p><p>+13 vs AC; 1d10+7 damage</p><p></p><p>M Bolstering Strike (standard; at-will) * Divine, Weapon</p><p>+15 vs AC; 1d10+9 damage AND gain 4 temp HP</p><p></p><p>M Enfeebling Strike (standard; at-will) * Divine, Weapon</p><p>+15 vs AC; 1d10+9 damage AND -2 to attack untill end of its turn if marked</p><p></p><p>M Invigorating Smite (standard; encounter 3) * Divine, Healing, Weapon</p><p>+15 vs Will; 2d10+9 damage AND heal 9 if Bloodied AND Bloodied allies within 5 heal 9</p><p></p><p>M Benign Transposition (standard; encounter 7) * Divine, Teleportation, Weapon</p><p>Switch places with ally within 4 squares AND attack enemy within reach after teleportation</p><p>+15 vs AC; 2d10+9 damage</p><p></p><p>M Entangling Smite (standard; encounter 13) * Divine, Weapon</p><p>+15 vs Will; 2d10+9 damage AND immobilized untill end of X's next turn</p><p></p><p>M Warding Blow (standard; encounter P) * Divine, Weapon</p><p>Against marked creature, +15 vs AC; 2d10+9 damage AND each ally within 5 can make a saving throw</p><p></p><p>R On Pain of Death (standard; daily 1) * Divine, Implement</p><p>Range 5; +13 vs Will; 3d8+7 damage AND 1d8 damage once per round after attacking (save ends)</p><p>Miss: half damage AND 1d4 damage once per round after attacking (save ends)</p><p></p><p>C Hallowed Circle (standard; daily 5) * Divine, Implement, Zone</p><p>Close burst 3, enemies only; +13 vs Reflex; 2d6+7 damage</p><p>Effect: Zone of bright light, X and allies gain +1 power bonus to all defenses untill end of encounter</p><p></p><p>C Crown of Glory (standard; daily 9) * Divine, Implement, Radiant</p><p>Close burst 1, enemies only; +13 vs Will; 2d8+7 radiant damage</p><p>Effect: enemies that start adjacent are slowed untill end of X's next turn (sustain minor)</p><p></p><p>Martyr's Blessing (immediate interrupt, when adjacent ally is hit by a M or R attack; daily utility 2) * Divine</p><p>X is hit by the attack instead</p><p></p><p>C Wrath of the Gods (minor; daily utility 6) * Divine</p><p>Close Burst 1; X and allies gain +4 to damage until end of encounter</p><p></p><p>R Cleansing Spirit (minor; encounter utility 10) * Divine</p><p>Range 5, X or an ally; target makes a save with a +2 bonus</p><p></p><p>Healing Font (minor; daily utility P) * Divine, Healing</p><p>Untill end of encounter, when X attacks and hits at least one creature on his own turn, one ally within 10 heals 4d6[/sblock]</p><p></p><p></p><p>Equipment</p><p>Dwarven +3 Plate Armor (lvl 12) (Daily * Healing) Free Action, heal surge value</p><p>Amulet of Health +3</p><p>+3 Warhammer of Terror (lvl 14) (Daily * Fear) Free action when hits, -2 to all Defenses (save ends), +3d8 crit</p><p>Magic Holy Symbol +3 (9k gp)</p><p>Shield of Defiance (3,4k gp) (Daily * Healing) Immediate Reaction when hit by a critical, spend healing surge</p><p>Belt of Heroic Vigor (520gp)</p><p>Standard Adventurer's Kit (15gp)</p><p></p><p>I'll try my best to do skills, feats and equipment today. Plus think up a name and some backstory.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 4448477, member: 358"] I've been having trouble connecting to ENWorld for the last couple of days, plus also been a bit busy (why is it always that when you're on vacation from both university and work, you get more busy than ever?), but here's what I've got so far for a dwarven paladin: [sblock=Character block]Dwarf Paladin 13 (Hospitaler) of Kord Str 13 (3) +1 = 14 (+2/+8) Dex 11 (1) +1 = 12 (+1/+7) Con 15 (7) +3 = 18 (+4/+10) Int 9 (1) +1 = 10 (+0/+6) Wis 13 (3) +5 = 18 (+4/+10) Cha 15 (7) +3 = 18 (+4/+10) Init +7; Speed 5 Insight +10, Perception +10, low-light vision HP 115; Bloodied 57 18 Surges per Day, value 33 Resist 10 Poison AC 30 (+3 Plate; Shield & Spec); Fortitude 24 (amulet, class), Reflex 24 (amulet, class, shield & spec), Will 24 (amulet, class) Skills (Check penalty -2, included in Endurance) Diplomacy +15, Dungeoneering +12, Endurance +10, Heal +15, Insight +15, Religion +15 Feats: Durable Dwarven Durability (P) Dwarven Weapon Training Healing Hands Kord's Favor Quick Draw Shield Specialization (P) Toughness m Melee basic Attack with Warhammer (standard; at-will) * Weapon +13 vs AC; 1d10+7 damage M Bolstering Strike (standard; at-will) * Divine, Weapon +15 vs AC; 1d10+9 damage AND gain 4 temp HP M Enfeebling Strike (standard; at-will) * Divine, Weapon +15 vs AC; 1d10+9 damage AND -2 to attack untill end of its turn if marked M Invigorating Smite (standard; encounter 3) * Divine, Healing, Weapon +15 vs Will; 2d10+9 damage AND heal 9 if Bloodied AND Bloodied allies within 5 heal 9 M Benign Transposition (standard; encounter 7) * Divine, Teleportation, Weapon Switch places with ally within 4 squares AND attack enemy within reach after teleportation +15 vs AC; 2d10+9 damage M Entangling Smite (standard; encounter 13) * Divine, Weapon +15 vs Will; 2d10+9 damage AND immobilized untill end of X's next turn M Warding Blow (standard; encounter P) * Divine, Weapon Against marked creature, +15 vs AC; 2d10+9 damage AND each ally within 5 can make a saving throw R On Pain of Death (standard; daily 1) * Divine, Implement Range 5; +13 vs Will; 3d8+7 damage AND 1d8 damage once per round after attacking (save ends) Miss: half damage AND 1d4 damage once per round after attacking (save ends) C Hallowed Circle (standard; daily 5) * Divine, Implement, Zone Close burst 3, enemies only; +13 vs Reflex; 2d6+7 damage Effect: Zone of bright light, X and allies gain +1 power bonus to all defenses untill end of encounter C Crown of Glory (standard; daily 9) * Divine, Implement, Radiant Close burst 1, enemies only; +13 vs Will; 2d8+7 radiant damage Effect: enemies that start adjacent are slowed untill end of X's next turn (sustain minor) Martyr's Blessing (immediate interrupt, when adjacent ally is hit by a M or R attack; daily utility 2) * Divine X is hit by the attack instead C Wrath of the Gods (minor; daily utility 6) * Divine Close Burst 1; X and allies gain +4 to damage until end of encounter R Cleansing Spirit (minor; encounter utility 10) * Divine Range 5, X or an ally; target makes a save with a +2 bonus Healing Font (minor; daily utility P) * Divine, Healing Untill end of encounter, when X attacks and hits at least one creature on his own turn, one ally within 10 heals 4d6[/sblock] Equipment Dwarven +3 Plate Armor (lvl 12) (Daily * Healing) Free Action, heal surge value Amulet of Health +3 +3 Warhammer of Terror (lvl 14) (Daily * Fear) Free action when hits, -2 to all Defenses (save ends), +3d8 crit Magic Holy Symbol +3 (9k gp) Shield of Defiance (3,4k gp) (Daily * Healing) Immediate Reaction when hit by a critical, spend healing surge Belt of Heroic Vigor (520gp) Standard Adventurer's Kit (15gp) I'll try my best to do skills, feats and equipment today. Plus think up a name and some backstory. [/QUOTE]
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