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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e players who converted to 5th edition
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<blockquote data-quote="Pickles JG" data-source="post: 6474470" data-attributes="member: 61501"><p>Tide of Iron is Shield Master feat & free shove each attack. Sly Flourish is just more damage so meh, kinda built in to being a rogue. Cunning action does a lot of work for capturing 3e/4e roguish mobility which is a feature of a lot of their powers. </p><p></p><p>I do miss my rogues status effect powers. He could daze people, blind them, knock them unconscious & knock them out of the air. He could also launch a hail of daggers or arrows at a cluster of enemies. I had a chef mini & refluffed to used different cooking implements etc for each attack </p><p></p><p>For all the "do what you like" attitude espoused by 5e stalwarts I would be surprised if I got away with any of those as stunts. (The rogue I had does sort of work as a fighter in 5e)</p><p></p><p></p><p>Commander's Strike is there but very unsatisfactory for recapturing the 4e Warlord - or any inspiring/tactically coordinating low level leader really which is a shame as it is a Real World archeptype if it's not a fictional one so much one.</p><p></p><p>The Warlord's ability to let allies move around & generally make them more effective is very much missing I do hope they come back as they were a high point of 4e. </p><p></p><p>Still having fun though...</p><p></p><p></p><p>Back on topic my friend Mark started with 4e & say 5e does not inspire him to want to play - it seems lacking in some way though I have not interrogated him as to exactly how. He does <em>run</em> stacks of encounters/expeditions though & seems to enjoy that.</p></blockquote><p></p>
[QUOTE="Pickles JG, post: 6474470, member: 61501"] Tide of Iron is Shield Master feat & free shove each attack. Sly Flourish is just more damage so meh, kinda built in to being a rogue. Cunning action does a lot of work for capturing 3e/4e roguish mobility which is a feature of a lot of their powers. I do miss my rogues status effect powers. He could daze people, blind them, knock them unconscious & knock them out of the air. He could also launch a hail of daggers or arrows at a cluster of enemies. I had a chef mini & refluffed to used different cooking implements etc for each attack For all the "do what you like" attitude espoused by 5e stalwarts I would be surprised if I got away with any of those as stunts. (The rogue I had does sort of work as a fighter in 5e) Commander's Strike is there but very unsatisfactory for recapturing the 4e Warlord - or any inspiring/tactically coordinating low level leader really which is a shame as it is a Real World archeptype if it's not a fictional one so much one. The Warlord's ability to let allies move around & generally make them more effective is very much missing I do hope they come back as they were a high point of 4e. Still having fun though... Back on topic my friend Mark started with 4e & say 5e does not inspire him to want to play - it seems lacking in some way though I have not interrogated him as to exactly how. He does [I]run[/I] stacks of encounters/expeditions though & seems to enjoy that. [/QUOTE]
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4e players who converted to 5th edition
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