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4e playtest report...my effort to convert our group
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<blockquote data-quote="Connorsrpg" data-source="post: 4205902" data-attributes="member: 19265"><p>Sorry for rail-roading thread.</p><p>Just to be clear (please read ALL of post). I am fully for the removal of need for precise shot. I explained that.</p><p></p><p>It is cover I have a problem with. Sure 'we train together' may explain some of it, but the simple fact is the shot is harder b/c people are in the road. (Maybe a feat for the above). In narrow passages and in most close fights it still doesn not make a lot of sense. And, no, arched shots don't either. Furthremore.... 'all allies', so that includes anyone considered an all, not just those you train with. All NPCs are now 'not there'. What about all 'monster' groups? Are they all so well trained? That certainly is unsatisfactory in its explanatio I am sorry. (3e had Co-ordinated shot feat to deal with this,,,and even then we roleplayed it as stated above. Now ALL missile attackers are considered to have each of these feats).???</p><p></p><p>As I said. Putting party orders together has always been something we thought a lot about - even to the point of having short guys in front so second rowers can fire over them (before the hard and fast rules of 3e). Now, what is the point. The guy with the bow, wand, whatever, can be at the back and fire straight through all his allies at NO penalty. Even in a narrow passage???</p><p></p><p>Of course, as a DM I can say 'there is no way this is possible', but it is there for all players to read and refute. I mean, targets like this would hardly be seen and yet there is NOTHING stating there is someone in the road... Don't get me started on a Perception check etc. If they spot the target they can shoot them, as if no-one was in the way? Just seems crazy to me.</p><p></p><p>I certainly do not want to hear 'this rule was removed b/c it was not fun for archers at the back, etc', What a crock! It removes completely a whole lot of tactics from the game. Not only marching orders as mentioned. But maneuvering, so that enemy archers have to shoot through their own troops. Now all archers can sit back and freely fire into AND THROUGH the combat!</p><p></p><p>Picture a giant and your PC fighter in middle of fight with skirmisher back-ups. The giants can lob straight through the back of their ally up fron t and hit the fighter. But if they wish to target the wizard 1sq behind fighter, the fighter grants cover??? But the giant doesn't??? Man, many fight scenarios in my head make this even worse than when I hadn't put too much worry into it.</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 4205902, member: 19265"] Sorry for rail-roading thread. Just to be clear (please read ALL of post). I am fully for the removal of need for precise shot. I explained that. It is cover I have a problem with. Sure 'we train together' may explain some of it, but the simple fact is the shot is harder b/c people are in the road. (Maybe a feat for the above). In narrow passages and in most close fights it still doesn not make a lot of sense. And, no, arched shots don't either. Furthremore.... 'all allies', so that includes anyone considered an all, not just those you train with. All NPCs are now 'not there'. What about all 'monster' groups? Are they all so well trained? That certainly is unsatisfactory in its explanatio I am sorry. (3e had Co-ordinated shot feat to deal with this,,,and even then we roleplayed it as stated above. Now ALL missile attackers are considered to have each of these feats).??? As I said. Putting party orders together has always been something we thought a lot about - even to the point of having short guys in front so second rowers can fire over them (before the hard and fast rules of 3e). Now, what is the point. The guy with the bow, wand, whatever, can be at the back and fire straight through all his allies at NO penalty. Even in a narrow passage??? Of course, as a DM I can say 'there is no way this is possible', but it is there for all players to read and refute. I mean, targets like this would hardly be seen and yet there is NOTHING stating there is someone in the road... Don't get me started on a Perception check etc. If they spot the target they can shoot them, as if no-one was in the way? Just seems crazy to me. I certainly do not want to hear 'this rule was removed b/c it was not fun for archers at the back, etc', What a crock! It removes completely a whole lot of tactics from the game. Not only marching orders as mentioned. But maneuvering, so that enemy archers have to shoot through their own troops. Now all archers can sit back and freely fire into AND THROUGH the combat! Picture a giant and your PC fighter in middle of fight with skirmisher back-ups. The giants can lob straight through the back of their ally up fron t and hit the fighter. But if they wish to target the wizard 1sq behind fighter, the fighter grants cover??? But the giant doesn't??? Man, many fight scenarios in my head make this even worse than when I hadn't put too much worry into it. [/QUOTE]
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