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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e playtest report...my effort to convert our group
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<blockquote data-quote="Mathew_Freeman" data-source="post: 4212379" data-attributes="member: 1846"><p>For me the game is about fun, period.</p><p></p><p>Riding a horse into a 5 foot high corridor is obviously wrong and can't be done. It's also uninteresting. However, playing an archer that moves swiftly around the battlefield, taking his shots and helping out his friends with great marksmanship, is fun, to me. Therefore, I support a game that allows me to do that.</p><p></p><p>D&D combat is such an abstraction that the idea of whether or not you can fire into melee, and what penalty you'd get for it is just a matter of where the designers choose to draw the line. I'm happy wtih a flat -2 penalty because I'm strongly gamist.</p><p></p><p>I'm not fussed about what the bow can do as a tool. I'm fussed about what a boy can do as a tool <strong>that also works well in-game</strong>. I put "the fun of playing the game" over "the realism of the rules", and it appears from your comments that you are of the opposite opinion - that the rules of the game should reflect the reality of the situation. I have absolutely no problem with that, but it appears that D&D 4e aims more towards the gamist viewpoint.</p></blockquote><p></p>
[QUOTE="Mathew_Freeman, post: 4212379, member: 1846"] For me the game is about fun, period. Riding a horse into a 5 foot high corridor is obviously wrong and can't be done. It's also uninteresting. However, playing an archer that moves swiftly around the battlefield, taking his shots and helping out his friends with great marksmanship, is fun, to me. Therefore, I support a game that allows me to do that. D&D combat is such an abstraction that the idea of whether or not you can fire into melee, and what penalty you'd get for it is just a matter of where the designers choose to draw the line. I'm happy wtih a flat -2 penalty because I'm strongly gamist. I'm not fussed about what the bow can do as a tool. I'm fussed about what a boy can do as a tool [b]that also works well in-game[/b]. I put "the fun of playing the game" over "the realism of the rules", and it appears from your comments that you are of the opposite opinion - that the rules of the game should reflect the reality of the situation. I have absolutely no problem with that, but it appears that D&D 4e aims more towards the gamist viewpoint. [/QUOTE]
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4e playtest report...my effort to convert our group
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