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[4E] Points of Darkness - working on ideas for a setting
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5086042" data-attributes="member: 710"><p>I was contemplating such an idea before, though at that time I was more thinking of some 3E idiosyncracies, like Paladins detecting evil in every major city... </p><p></p><p>Is it true that "good" won if some races are marginalized or being even hunted to death? I personally think not. In my Paladin example - the Paladins wouldn't actively go against you. But they'd take note of your alignment and if something bad happens, you'd be one of the first to investigate. </p><p></p><p>But as a starting point.</p><p></p><p>- The PCs are selfish. Being good requires compromises between people. Nobody gets everything they want, but everyone gets a "fair" amount. But the PCs don't care about that. They want to come out on top, no matter what it costs to others.</p><p></p><p>- The PCs might have a Patron with a similar outlook. He is asking the PCs to destabilize the "good" countries. Revealing unfortunate truth, spinning falsehoods, stealing expensive artifacts, spreading disease, destroying crops, all that. If they don't, he'll have them killed. If they do, they will be rewarded handsomely, getting money, fame, titles and authority. </p><p></p><p>- At some point, the patron and the PCs might come in conflict, the PCs trying to overtake him or the patron considering them a threat.</p><p></p><p>- The PCs will have to avoid suspicion, so simply going on a killing spree, torturing people and all that won't work that well. They will have to act subtly, manipulating events, earning trust, sowing distrust between good aligned parties and all that. They are working a fine line, because if they are caught, they will be hunted - and not to death. They will end up in prison, possibly for life. (If that ever happens, the PCs might need to work at an escape plan... Which is possible, since the good guys leave even their worst inmates some freedom...)</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5086042, member: 710"] I was contemplating such an idea before, though at that time I was more thinking of some 3E idiosyncracies, like Paladins detecting evil in every major city... Is it true that "good" won if some races are marginalized or being even hunted to death? I personally think not. In my Paladin example - the Paladins wouldn't actively go against you. But they'd take note of your alignment and if something bad happens, you'd be one of the first to investigate. But as a starting point. - The PCs are selfish. Being good requires compromises between people. Nobody gets everything they want, but everyone gets a "fair" amount. But the PCs don't care about that. They want to come out on top, no matter what it costs to others. - The PCs might have a Patron with a similar outlook. He is asking the PCs to destabilize the "good" countries. Revealing unfortunate truth, spinning falsehoods, stealing expensive artifacts, spreading disease, destroying crops, all that. If they don't, he'll have them killed. If they do, they will be rewarded handsomely, getting money, fame, titles and authority. - At some point, the patron and the PCs might come in conflict, the PCs trying to overtake him or the patron considering them a threat. - The PCs will have to avoid suspicion, so simply going on a killing spree, torturing people and all that won't work that well. They will have to act subtly, manipulating events, earning trust, sowing distrust between good aligned parties and all that. They are working a fine line, because if they are caught, they will be hunted - and not to death. They will end up in prison, possibly for life. (If that ever happens, the PCs might need to work at an escape plan... Which is possible, since the good guys leave even their worst inmates some freedom...) [/QUOTE]
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