Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
4e Pokemon Tabletop RPG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Camelot" data-source="post: 5094483" data-attributes="member: 82617"><p>I've been trying to narrow down Pokemon into fewer classes, though it's very complex. Certain Pokemon have the same roles but I don't see how they could be the same class, I still am unsure of what to do with Pokemon with multiple types, and it seems like it would just be easier to make each evolution chain a class, even though that would result in hundreds of classes. That being said, I have attached the document of the progress I have made thus far with separating Pokemon into type and role, both primary and secondary. I've only gotten through the beginning of generation III, so there's still a bit of a ways to go.</p><p> </p><p>Personally, I'd be fine with there being hundreds of classes with more and more added on. I would have and am having much fun designing them all, and appreciate any help I can get of course. I'm looking at this from a DM perspective (which is all I know), so as a player, what would you think of there being hundreds of 4e classes? Would that be a good thing, opening up many options, or would it be too complicated?</p><p> </p><p>Thanks for the ideas so far, and kudos to Real Sorcerer and Clone of the Ghost on their individual versions of Pokemon tabletop! They both look like great ideas, though vastly different from mine. I'm sticking with 4e, because Pokemon has always been mostly about the battling, and 4e has excellent combat, so in my opinion it fits better than 3e or other versions. But I digress.</p></blockquote><p></p>
[QUOTE="Camelot, post: 5094483, member: 82617"] I've been trying to narrow down Pokemon into fewer classes, though it's very complex. Certain Pokemon have the same roles but I don't see how they could be the same class, I still am unsure of what to do with Pokemon with multiple types, and it seems like it would just be easier to make each evolution chain a class, even though that would result in hundreds of classes. That being said, I have attached the document of the progress I have made thus far with separating Pokemon into type and role, both primary and secondary. I've only gotten through the beginning of generation III, so there's still a bit of a ways to go. Personally, I'd be fine with there being hundreds of classes with more and more added on. I would have and am having much fun designing them all, and appreciate any help I can get of course. I'm looking at this from a DM perspective (which is all I know), so as a player, what would you think of there being hundreds of 4e classes? Would that be a good thing, opening up many options, or would it be too complicated? Thanks for the ideas so far, and kudos to Real Sorcerer and Clone of the Ghost on their individual versions of Pokemon tabletop! They both look like great ideas, though vastly different from mine. I'm sticking with 4e, because Pokemon has always been mostly about the battling, and 4e has excellent combat, so in my opinion it fits better than 3e or other versions. But I digress. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
4e Pokemon Tabletop RPG
Top