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4E Power Creep--Forked Thread: As long as we are talking...
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<blockquote data-quote="cdrcjsn" data-source="post: 4846066" data-attributes="member: 60486"><p>I don't see the power creep either.</p><p></p><p>I do see more options available though, some of which might suit someone's play style better, and might be mistaken for power creep.</p><p></p><p>Take Avenger for instance. Mechanically, the ability to roll double is about the same as bonus damage when it comes to average damage over the course of a fight, but it feels very different when used in actual play.</p><p></p><p>Likewise, a shaman's spirit mechanic makes that class very different to play than a cleric or bard.</p><p></p><p>Summoners are another example of a different way to play and differs in how they control the field of battle from a traditional warmage.</p><p></p><p>Personally, I'm excited to see what other twists to game play that PHB3 will bring, while still remaining balanced with previous classes. I'm greatly anticipating psions in particular and want to see how they fiddle with the normal encounter mechanics. Will it break the encounter-focused combat mechanics and allow people to go nova like 3e? Will soulknives create their own weapons and sidestep the normal item acquisition guidelines of 4e?</p></blockquote><p></p>
[QUOTE="cdrcjsn, post: 4846066, member: 60486"] I don't see the power creep either. I do see more options available though, some of which might suit someone's play style better, and might be mistaken for power creep. Take Avenger for instance. Mechanically, the ability to roll double is about the same as bonus damage when it comes to average damage over the course of a fight, but it feels very different when used in actual play. Likewise, a shaman's spirit mechanic makes that class very different to play than a cleric or bard. Summoners are another example of a different way to play and differs in how they control the field of battle from a traditional warmage. Personally, I'm excited to see what other twists to game play that PHB3 will bring, while still remaining balanced with previous classes. I'm greatly anticipating psions in particular and want to see how they fiddle with the normal encounter mechanics. Will it break the encounter-focused combat mechanics and allow people to go nova like 3e? Will soulknives create their own weapons and sidestep the normal item acquisition guidelines of 4e? [/QUOTE]
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