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D&D Older Editions, OSR, & D&D Variants
4e Prediction - Devils and Yuggoloths get axed
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<blockquote data-quote="Mouseferatu" data-source="post: 3716301" data-attributes="member: 1288"><p>Or, for that matter, one could simply have a number of fiendish strongholds occupied by the lawful fiends that battle each other for domination, and battle the hordes of chaotic fiends for simple survival. Both sides--lawful and chaotic--could have members of all types of fiends, with their leanings toward law or chaos being individual prerogative, much like humans, with the evil part of the alignment being innate.</p><p></p><p>Honestly, I find that scenario potentially more interesting than the one where the chaotic and lawful fiends are rigidly divided by species. But then, I've never been an enormous fan of the Blood War. (Or, for that matter, with Planescape's treatment of fiends in general. I love the Planescape setting overall, but not that aspect of it.)</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 3716301, member: 1288"] Or, for that matter, one could simply have a number of fiendish strongholds occupied by the lawful fiends that battle each other for domination, and battle the hordes of chaotic fiends for simple survival. Both sides--lawful and chaotic--could have members of all types of fiends, with their leanings toward law or chaos being individual prerogative, much like humans, with the evil part of the alignment being innate. Honestly, I find that scenario potentially more interesting than the one where the chaotic and lawful fiends are rigidly divided by species. But then, I've never been an enormous fan of the Blood War. (Or, for that matter, with Planescape's treatment of fiends in general. I love the Planescape setting overall, but not that aspect of it.) [/QUOTE]
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4e Prediction - Devils and Yuggoloths get axed
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