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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Psionics speculation
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<blockquote data-quote="Sadrik" data-source="post: 4127776" data-attributes="member: 14506"><p>True a samurai, as I was typing is very much a ranger! Archery, *check* Two-weapon fighting, *check*, but I can also, see a fighter or a warlord, samurai should be varied and not tied down to a single class. "Every samurai must be this way...", is not "cool". For instance one clan of samurai might all be really good archers so they might be rangers specializin in archery, another might be really good with great swords (no-dachi), fighter, and others might be really good at "leading", warlord. But to classify all samurai and distill them into one class and then tack on some half-a$$ed new power source, really would be a travesty.</p><p></p><p>I think that you misunderstood my comments as saying that there should not be an "Oriental Adventures" book. That is absolutely not the case. My point is, no half-baked power sources, especially those based purely on something as ephemeral as "Asian" or "Middle-eastern" or "African" or "Aztec" or any other geographical area, and this includes things like: "chi" or "voodoo" or "chakra". </p><p></p><p>My other point, niche protection for classes is important, I don't want to see 20 different martial defenders, that are basically mechanically the same with a bit fluff difference. For instance, if we were to see a berserker, a barbarian, a fighter power called rage and finally a blade-dancer whose effects are basically the same but different fluff. This would degrade the system as a whole and make it more convoluted. You could mechanically have all of those classes under one roof, using the berserker fighter, the blade dancer fighter etc.</p><p></p><p>As far as psionic power source. I hope it will limit itself to telekinesis based effects, telepathy based effects, precognition-prescience based effects, and body control effects. Again, psionics should not step on the toes of other classes and still be interesting and have a different feel than when you play a wizard or cleric. Right now, in 3.5 psions feel like you are playing a blasty sorcerer/wizard, at least thematically- that is not right.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4127776, member: 14506"] True a samurai, as I was typing is very much a ranger! Archery, *check* Two-weapon fighting, *check*, but I can also, see a fighter or a warlord, samurai should be varied and not tied down to a single class. "Every samurai must be this way...", is not "cool". For instance one clan of samurai might all be really good archers so they might be rangers specializin in archery, another might be really good with great swords (no-dachi), fighter, and others might be really good at "leading", warlord. But to classify all samurai and distill them into one class and then tack on some half-a$$ed new power source, really would be a travesty. I think that you misunderstood my comments as saying that there should not be an "Oriental Adventures" book. That is absolutely not the case. My point is, no half-baked power sources, especially those based purely on something as ephemeral as "Asian" or "Middle-eastern" or "African" or "Aztec" or any other geographical area, and this includes things like: "chi" or "voodoo" or "chakra". My other point, niche protection for classes is important, I don't want to see 20 different martial defenders, that are basically mechanically the same with a bit fluff difference. For instance, if we were to see a berserker, a barbarian, a fighter power called rage and finally a blade-dancer whose effects are basically the same but different fluff. This would degrade the system as a whole and make it more convoluted. You could mechanically have all of those classes under one roof, using the berserker fighter, the blade dancer fighter etc. As far as psionic power source. I hope it will limit itself to telekinesis based effects, telepathy based effects, precognition-prescience based effects, and body control effects. Again, psionics should not step on the toes of other classes and still be interesting and have a different feel than when you play a wizard or cleric. Right now, in 3.5 psions feel like you are playing a blasty sorcerer/wizard, at least thematically- that is not right. [/QUOTE]
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