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<blockquote data-quote="Mengu" data-source="post: 4406340" data-attributes="member: 65726"><p>Why is this rude? I call it sound advice, given with a humorous analogy. Unfortunately internet doesn't translate tone of voice very well, so I guess if you read it with a nasal voice it could come off as snarky.</p><p> </p><p>There is nothing wrong with ENWorld. People state opinions, you sift through them, and agree/disagree, make your own comments. There is the occasional heated discussion (we are passionate about our games), but I rarely see personal attacks.</p><p> </p><p>If a monster will sneak in and untie a rope, then they can do so (or take the easier route and cut the rope). I find it petty to have to keep track of such mundane things as a skill to tie ropes, cook food, or play backgammon. There is nothing game breaking about working such skills into a character's background, without a need for actual game mechanics.</p></blockquote><p></p>
[QUOTE="Mengu, post: 4406340, member: 65726"] Why is this rude? I call it sound advice, given with a humorous analogy. Unfortunately internet doesn't translate tone of voice very well, so I guess if you read it with a nasal voice it could come off as snarky. There is nothing wrong with ENWorld. People state opinions, you sift through them, and agree/disagree, make your own comments. There is the occasional heated discussion (we are passionate about our games), but I rarely see personal attacks. If a monster will sneak in and untie a rope, then they can do so (or take the easier route and cut the rope). I find it petty to have to keep track of such mundane things as a skill to tie ropes, cook food, or play backgammon. There is nothing game breaking about working such skills into a character's background, without a need for actual game mechanics. [/QUOTE]
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