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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Races, Post-Essentials: Flexibility, You Say?
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<blockquote data-quote="tyrlaan" data-source="post: 5276461" data-attributes="member: 20998"><p>The 18 vs 16 argument boils down to a difference of 5% to hit. That 5% means that the guy with the 18 (all other things being equal) will score one more hit per <strong>twenty</strong> attacks than the guy with the 16. How many rounds does the average combat go? I'm guessing a lot less than 20. Which means that 5% advantage comes into play once every, what 3 or 4 combats? Is this really that huge of an advantage that anyone should be seriously worrying about it?</p><p></p><p>We can talk about the extra damage getting pumped out as well. Yes, Mr. 18 is dealing 1 extra point of damage per attack. If Mr. 16 and Mr. 18 advance the same stat the same way all through their careers, then Mr. 18 will still only be doing 1 more point of damage per attack at 30th, just like he was at 1st. That 1 point of damage might feel kind of nice at 1st level when damage expressions are on the lower end, but at 30th I'll make the safe bet that 1 extra point of damage doesn't feel all that significant.</p><p></p><p>Talking about percentages blurs the edges a bit and makes things sound a lot worse than they are. Maybe that guy with the 18 is dealing out 15% more damage, but that 15% more damage is 1 extra point per hit plus one extra hit per 20 attacks. </p><p></p><p>Maybe this level of granular difference matters to you. And if it does, I hope everyone at the table you play at feels similarly or someone is bound to get frustrated. Me personally, I just don't see this as something worth sweating over. But then that means everyone at the table I play at hopefully feels the same way or someone is bound to get frustrated.</p></blockquote><p></p>
[QUOTE="tyrlaan, post: 5276461, member: 20998"] The 18 vs 16 argument boils down to a difference of 5% to hit. That 5% means that the guy with the 18 (all other things being equal) will score one more hit per [b]twenty[/b] attacks than the guy with the 16. How many rounds does the average combat go? I'm guessing a lot less than 20. Which means that 5% advantage comes into play once every, what 3 or 4 combats? Is this really that huge of an advantage that anyone should be seriously worrying about it? We can talk about the extra damage getting pumped out as well. Yes, Mr. 18 is dealing 1 extra point of damage per attack. If Mr. 16 and Mr. 18 advance the same stat the same way all through their careers, then Mr. 18 will still only be doing 1 more point of damage per attack at 30th, just like he was at 1st. That 1 point of damage might feel kind of nice at 1st level when damage expressions are on the lower end, but at 30th I'll make the safe bet that 1 extra point of damage doesn't feel all that significant. Talking about percentages blurs the edges a bit and makes things sound a lot worse than they are. Maybe that guy with the 18 is dealing out 15% more damage, but that 15% more damage is 1 extra point per hit plus one extra hit per 20 attacks. Maybe this level of granular difference matters to you. And if it does, I hope everyone at the table you play at feels similarly or someone is bound to get frustrated. Me personally, I just don't see this as something worth sweating over. But then that means everyone at the table I play at hopefully feels the same way or someone is bound to get frustrated. [/QUOTE]
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General Tabletop Discussion
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4E Races, Post-Essentials: Flexibility, You Say?
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