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4E Races, Post-Essentials: Flexibility, You Say?
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<blockquote data-quote="Ardulac" data-source="post: 5278277" data-attributes="member: 60893"><p>An individual combat is a small sample, but a campaign is a huge sample. Small samples are hard to predict results for in general, but that doesn't mean the 1 point difference is somehow less important. Over the course of a campaign, some combats are going to include several rolls that would have hit with a +1, some will have one, and many encounters it won't matter at all. It's also worth noting that this applies to each character in the group, so if everyone takes 16s instead of 18s or whatever then this will come up much more often.</p><p></p><p>It's not the end of the world either way, but it would be nice if the less stat-oriented players would stop trying to make it sound like the +1 does nothing at all. You don't have to argue against math/statistics/reality in order to justify the way you play (in this case you = people who have more fun without min/maxing).</p></blockquote><p></p>
[QUOTE="Ardulac, post: 5278277, member: 60893"] An individual combat is a small sample, but a campaign is a huge sample. Small samples are hard to predict results for in general, but that doesn't mean the 1 point difference is somehow less important. Over the course of a campaign, some combats are going to include several rolls that would have hit with a +1, some will have one, and many encounters it won't matter at all. It's also worth noting that this applies to each character in the group, so if everyone takes 16s instead of 18s or whatever then this will come up much more often. It's not the end of the world either way, but it would be nice if the less stat-oriented players would stop trying to make it sound like the +1 does nothing at all. You don't have to argue against math/statistics/reality in order to justify the way you play (in this case you = people who have more fun without min/maxing). [/QUOTE]
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4E Races, Post-Essentials: Flexibility, You Say?
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