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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e - Random encounter tables
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<blockquote data-quote="Sporemine" data-source="post: 4858621" data-attributes="member: 80911"><p>These are for when the players wander off in an unexpected direction, the adventure makes a strange turn or you just have ten minutes to prepare, the random encounter tables are always good to have.</p><p> </p><p>An encounter table follows a basic formula, all encounters are divided into four categories:</p><p> </p><p>Easy:</p><p>Occur 15-20% of the time*</p><p>Party level -2 or more</p><p> </p><p>Standard:</p><p>Occur 60% of the time</p><p>Party level or party level +1</p><p> </p><p>Hard:</p><p>Occur 15-20% of the time*</p><p>Party level +2 or +3</p><p> </p><p>Impossible:</p><p>Occur 5% of the time</p><p>Party level +4 or more</p><p> </p><p>*one needs to be 15% and the other needs to be 20%, this makes a table more or less challenging depending on which is chosen.</p><p> </p><p>Encounter tables can be (and usually are) devided into 5% increments so that encounters can be rolled on a D% or a D20. This also gives good variaton of encounters so that players don't keep fighting the same thing.</p><p> </p><p>Here is an example table for a wilderness setting table, built for a group of four level one adventurers:</p><p> </p><p>0-5 (1)</p><p>Easy:</p><p>1 Dire rat and 4 giant rats</p><p>200 exp total</p><p> </p><p>6-10 (2)</p><p>Easy:</p><p>3 dire rats</p><p>300 exp total</p><p> </p><p>11-15 (3)</p><p>Easy:</p><p>2 kobold skirmishers and 1 kobold slinger</p><p>300 exp total</p><p> </p><p>16-20 (4)</p><p>Standard:</p><p>4 fire beetles</p><p>400 exp</p><p> </p><p>21-25 (5)</p><p>Standard:</p><p>4 stormclaw scorpions</p><p>400 exp</p><p> </p><p>26-30 (6)</p><p>Standard:</p><p>2 kobold skirmishers and 2 kobold warriors</p><p>400 exp</p><p> </p><p>31-35 (7)</p><p>Standard:</p><p>2 zombies and 6 decrepit skeletons</p><p>400 exp</p><p> </p><p>36-40 (8)</p><p>Standard:</p><p>16 giant rats</p><p>400 exp</p><p> </p><p>41-45 (9)</p><p>Standard:</p><p>3 goblin warriors and 1 goblin blackblade</p><p>400 exp</p><p> </p><p>46-50 (10)</p><p>Standard:</p><p>5 fire beetles</p><p>500 exp</p><p> </p><p>51-55 (11)</p><p>Standard:</p><p>20 (yes 20) decrepit skeletons</p><p>500 exp</p><p> </p><p>56-60 (12)</p><p>Standard:</p><p>4 zombies</p><p>500 exp</p><p> </p><p>61-65 (13)</p><p>Standard:</p><p>3 rat swarms and 4 giant rats</p><p>500 exp</p><p> </p><p>66-70 (14)</p><p>Standard:</p><p>3 kobold skirmisher and 2 kobold slingers</p><p>500 exp</p><p> </p><p>71-75 (15)</p><p>Standard:</p><p>4 needlefang drake swarms</p><p>500 exp</p><p> </p><p>76-80 (16)</p><p>Hard:</p><p>2 goblin hexers and 2 goblin skullcleavers</p><p>600 exp</p><p> </p><p>81-85 (17)</p><p>Hard:</p><p>4 orc raiders</p><p>600 exp</p><p> </p><p>86-90 (18)</p><p>Hard:</p><p>3 goblin blackblades and 4 goblin warriors</p><p>700 exp</p><p> </p><p>91-95 (19)</p><p>Hard:</p><p>4 zombies and 8 decrepit skeletons</p><p>700 exp</p><p> </p><p>96-100 (20)</p><p>Impossible:</p><p>4 kobold dragonshields 3 kobold slingers</p><p>800 exp</p><p>This is an example, if you want any other tables just ask or create your own. If you want any non-monster manual monsters, please include them.</p><p> </p><p>Also if you want to take a crack at this on your own, go ahead. Any feedback that anybody has will also be appreciated.</p><p> </p><p>Kudos</p><p> </p><p>-Sporemine</p></blockquote><p></p>
[QUOTE="Sporemine, post: 4858621, member: 80911"] These are for when the players wander off in an unexpected direction, the adventure makes a strange turn or you just have ten minutes to prepare, the random encounter tables are always good to have. An encounter table follows a basic formula, all encounters are divided into four categories: Easy: Occur 15-20% of the time* Party level -2 or more Standard: Occur 60% of the time Party level or party level +1 Hard: Occur 15-20% of the time* Party level +2 or +3 Impossible: Occur 5% of the time Party level +4 or more *one needs to be 15% and the other needs to be 20%, this makes a table more or less challenging depending on which is chosen. Encounter tables can be (and usually are) devided into 5% increments so that encounters can be rolled on a D% or a D20. This also gives good variaton of encounters so that players don't keep fighting the same thing. Here is an example table for a wilderness setting table, built for a group of four level one adventurers: 0-5 (1) Easy: 1 Dire rat and 4 giant rats 200 exp total 6-10 (2) Easy: 3 dire rats 300 exp total 11-15 (3) Easy: 2 kobold skirmishers and 1 kobold slinger 300 exp total 16-20 (4) Standard: 4 fire beetles 400 exp 21-25 (5) Standard: 4 stormclaw scorpions 400 exp 26-30 (6) Standard: 2 kobold skirmishers and 2 kobold warriors 400 exp 31-35 (7) Standard: 2 zombies and 6 decrepit skeletons 400 exp 36-40 (8) Standard: 16 giant rats 400 exp 41-45 (9) Standard: 3 goblin warriors and 1 goblin blackblade 400 exp 46-50 (10) Standard: 5 fire beetles 500 exp 51-55 (11) Standard: 20 (yes 20) decrepit skeletons 500 exp 56-60 (12) Standard: 4 zombies 500 exp 61-65 (13) Standard: 3 rat swarms and 4 giant rats 500 exp 66-70 (14) Standard: 3 kobold skirmisher and 2 kobold slingers 500 exp 71-75 (15) Standard: 4 needlefang drake swarms 500 exp 76-80 (16) Hard: 2 goblin hexers and 2 goblin skullcleavers 600 exp 81-85 (17) Hard: 4 orc raiders 600 exp 86-90 (18) Hard: 3 goblin blackblades and 4 goblin warriors 700 exp 91-95 (19) Hard: 4 zombies and 8 decrepit skeletons 700 exp 96-100 (20) Impossible: 4 kobold dragonshields 3 kobold slingers 800 exp This is an example, if you want any other tables just ask or create your own. If you want any non-monster manual monsters, please include them. Also if you want to take a crack at this on your own, go ahead. Any feedback that anybody has will also be appreciated. Kudos -Sporemine [/QUOTE]
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