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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger
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<blockquote data-quote="Lore Raithbone" data-source="post: 4266510" data-attributes="member: 60920"><p>Well, level 30 Ranger: level + magic + feat + strength = 15 + 6 + 1 + 7 (16 base + 6 stat ups). Total to-hit of +29; Orcus has an AC of 48, so to hit him on a 2 we go: Warlord +5, Armor Splinter, Flanking (though if both Armor Splinter attacks hit, flanking is not needed) or Combat advantage. Die roll of +2 (1 is an auto-miss so we don't care about it).</p><p></p><p>Yup, exactly like hong just said. 41.812033523% chance of 16 attacks; 37 damage per hit (1d10+7(str)+6(magic), 2W gives us 2d10+26 per hit, or 11 avg + 26 = 37 avg damage per hit. </p><p></p><p>37 avg x 16 gives us 592; this math does not include, say, being a Divine Trickster and using your re-roll ability (I believe they get two). That raises the probability as well; frankly, a level 15 power that does over 200 damage is stupid, even if its a daily. Sure, it spends an action point, but its not like those are any kind of finite resource.</p><p></p><p>Basically as long as you miss on a 1, 2, or 3, the power is balanced. If you only miss on a 1, its broken.</p></blockquote><p></p>
[QUOTE="Lore Raithbone, post: 4266510, member: 60920"] Well, level 30 Ranger: level + magic + feat + strength = 15 + 6 + 1 + 7 (16 base + 6 stat ups). Total to-hit of +29; Orcus has an AC of 48, so to hit him on a 2 we go: Warlord +5, Armor Splinter, Flanking (though if both Armor Splinter attacks hit, flanking is not needed) or Combat advantage. Die roll of +2 (1 is an auto-miss so we don't care about it). Yup, exactly like hong just said. 41.812033523% chance of 16 attacks; 37 damage per hit (1d10+7(str)+6(magic), 2W gives us 2d10+26 per hit, or 11 avg + 26 = 37 avg damage per hit. 37 avg x 16 gives us 592; this math does not include, say, being a Divine Trickster and using your re-roll ability (I believe they get two). That raises the probability as well; frankly, a level 15 power that does over 200 damage is stupid, even if its a daily. Sure, it spends an action point, but its not like those are any kind of finite resource. Basically as long as you miss on a 1, 2, or 3, the power is balanced. If you only miss on a 1, its broken. [/QUOTE]
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4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger
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