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Story Hour
[4e Realms] Pool of Radiance
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<blockquote data-quote="Jeremy" data-source="post: 5380837" data-attributes="member: 4036"><p>I found this entry really hard to write. Basically it was one long combat that took the entire session. We did get a late start, but my problem is without story and dialog and travel bits to serve as giant flow chart gaps that are easy to remember and break individual events into easier to process snippits, it all kind of runs together in my mind. </p><p></p><p>I'm not going to keep a round by round log of every combat, I am just doing these for fun and that would be work. But hour after hour of combat is hard to separate out in my head from memory and have any kind of narrative to it.</p></blockquote><p></p>
[QUOTE="Jeremy, post: 5380837, member: 4036"] I found this entry really hard to write. Basically it was one long combat that took the entire session. We did get a late start, but my problem is without story and dialog and travel bits to serve as giant flow chart gaps that are easy to remember and break individual events into easier to process snippits, it all kind of runs together in my mind. I'm not going to keep a round by round log of every combat, I am just doing these for fun and that would be work. But hour after hour of combat is hard to separate out in my head from memory and have any kind of narrative to it. [/QUOTE]
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[4e Realms] Pool of Radiance
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