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<blockquote data-quote="Zardnaar" data-source="post: 7557608" data-attributes="member: 6716779"><p>I could go 2 ways.</p><p></p><p>1. Make something more mass market, more SWSE less 4E as is.</p><p></p><p>or </p><p>2. Steamline</p><p></p><p> 2 would be more or less 4E for the 4E fans but a few ideas from 5E would be used. I would dump level 21-30, the tiers would be 1-8, 9-14, 15-20 for heroic, paragon, epic. Game designers are human to and most people don't play at level 20+ anyway. Tha cuts the 4E PHB classes down by 4-5 pages each.</p><p></p><p> Bounded accuracy. </p><p> Similar to 5E but bit more spread out. Abilities would be capped at 20, things like skill focus and trained would be overhauled. No more +14 at level 1 on skill checks. Similar to 5E.</p><p></p><p> Powers would likely be a bit more like SWSE force powers. Each power source would have their own set, some might have requirements (Monk 5, Fighter 10 for example). More stuff would be added to the basic classes so the powers are a bit less redundant. For example something like 5E fighting styles would be used, the Ranger would have some sort of striker ability while the fighter would be like a tempest if you wanted and you could staple the effect of a power onto a basic attack. Might also go with 5E multiple attacks instead of increasing amounts of 1W,2W,3W etc. This would also close the gap between rangers for damage and other strikers. This wold also eliminate a lot of duplicate or near duplicate powers.</p><p></p><p> So yeah a lot of streamlining but things like AEDU would be retained. Might steal advantage/disadvantage as well.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7557608, member: 6716779"] I could go 2 ways. 1. Make something more mass market, more SWSE less 4E as is. or 2. Steamline 2 would be more or less 4E for the 4E fans but a few ideas from 5E would be used. I would dump level 21-30, the tiers would be 1-8, 9-14, 15-20 for heroic, paragon, epic. Game designers are human to and most people don't play at level 20+ anyway. Tha cuts the 4E PHB classes down by 4-5 pages each. Bounded accuracy. Similar to 5E but bit more spread out. Abilities would be capped at 20, things like skill focus and trained would be overhauled. No more +14 at level 1 on skill checks. Similar to 5E. Powers would likely be a bit more like SWSE force powers. Each power source would have their own set, some might have requirements (Monk 5, Fighter 10 for example). More stuff would be added to the basic classes so the powers are a bit less redundant. For example something like 5E fighting styles would be used, the Ranger would have some sort of striker ability while the fighter would be like a tempest if you wanted and you could staple the effect of a power onto a basic attack. Might also go with 5E multiple attacks instead of increasing amounts of 1W,2W,3W etc. This would also close the gap between rangers for damage and other strikers. This wold also eliminate a lot of duplicate or near duplicate powers. So yeah a lot of streamlining but things like AEDU would be retained. Might steal advantage/disadvantage as well. [/QUOTE]
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