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4E reminded me how much I like 3E
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<blockquote data-quote="Greg K" data-source="post: 4418842" data-attributes="member: 5038"><p>I'm primarily a DM (as in I get to be a player about 2% of the time). I have no plans (or interest) to run 4e. 3e has never been a problem to run, but that might come down to</p><p></p><p>1) I keep control of the supplements and material coming into the game. That means, occassionally telling the players, "No". This means players do not assume that I will allow anything or everything from a book just because they purchased it.</p><p></p><p>2) I require players to create characters that fit the setting rather than building the setting around the characters or allowing just any character idea. This means available races, classes, and class variants are generally set ahead of time as are deities and domains (although I go one step further and tailor deity spell lists). </p><p></p><p>3) I place some controls on multiclassing and taking PrCs. The existance of a class or PrC doesn't mean that a character can simply take a class. To learn a new class or PrC, characters need to find a trainer, convince the person to train them, and have the time to spend training. Furthermore, I use the training rules on learning new skills and feats. On the other hand, I do utilize the customize a character option from the PHB to help tailor characters.</p><p></p><p></p><p>4) I don't allow characters to simply increase known skills, because they have points available. Characters need to have had the opportunity to utilize the skills. And, if a player is over focusing on a given skill (or skills) and ignroing rounding out their character, I put them in situations to discourage the practice (and I am always upfront about this with new players).</p><p></p><p>5) I don't worry about accounting for every skill point or feat when building NPCs (unless the NPC will be adventuring with the party). I am under no obligation to show the players the NPC stats.</p><p></p><p>6) I don't allow players to rest safely when the situation should not allow it.</p><p></p><p>7) I don't run past levels 10-12. I have never enjoyed DND past those levels and 4e, despite its changes, doesn't make me want to run games beyond level 10-12 (I don't like paragon paths and epic destinies, but then I really don't like PrCs in most instances).</p></blockquote><p></p>
[QUOTE="Greg K, post: 4418842, member: 5038"] I'm primarily a DM (as in I get to be a player about 2% of the time). I have no plans (or interest) to run 4e. 3e has never been a problem to run, but that might come down to 1) I keep control of the supplements and material coming into the game. That means, occassionally telling the players, "No". This means players do not assume that I will allow anything or everything from a book just because they purchased it. 2) I require players to create characters that fit the setting rather than building the setting around the characters or allowing just any character idea. This means available races, classes, and class variants are generally set ahead of time as are deities and domains (although I go one step further and tailor deity spell lists). 3) I place some controls on multiclassing and taking PrCs. The existance of a class or PrC doesn't mean that a character can simply take a class. To learn a new class or PrC, characters need to find a trainer, convince the person to train them, and have the time to spend training. Furthermore, I use the training rules on learning new skills and feats. On the other hand, I do utilize the customize a character option from the PHB to help tailor characters. 4) I don't allow characters to simply increase known skills, because they have points available. Characters need to have had the opportunity to utilize the skills. And, if a player is over focusing on a given skill (or skills) and ignroing rounding out their character, I put them in situations to discourage the practice (and I am always upfront about this with new players). 5) I don't worry about accounting for every skill point or feat when building NPCs (unless the NPC will be adventuring with the party). I am under no obligation to show the players the NPC stats. 6) I don't allow players to rest safely when the situation should not allow it. 7) I don't run past levels 10-12. I have never enjoyed DND past those levels and 4e, despite its changes, doesn't make me want to run games beyond level 10-12 (I don't like paragon paths and epic destinies, but then I really don't like PrCs in most instances). [/QUOTE]
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