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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E reminded me how much I like 3E
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4439633" data-attributes="member: 710"><p>Or what you play? What if the party composition changes? The Bard dies, and is replaced by the Rogue - do the Knock spell scrolls used by Wizard and Bard suddenly disappear from the game world? What if a Rogue dies, and is replaced by a Bard? Can the Wizard now suddenly learn Knock?</p><p></p><p>All things being equal, I would prefer a game system that doesn't make me want to retroactively change the game world to accommodate different players.</p><p></p><p>Of course, all things are never equal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Some trade-offs will probably be required. </p><p></p><p>Maybe some skills should have a power source option. Rogues take Open Lock (Martial). Wizards take Open Lock (Magic). Rogue is tinkering with his Thief Tools and uses MW THief Tools to get a bonus, the Wizard casts a spell and uses a Wand to get the MW bonus. Game result is the same, but the Rogue doesn't feel outshined by a simple 300 gp scroll or one of dozens or hundreds of spell entries in the wizards spellbooks. </p><p></p><p>Some games do in fact go this route, if I am not mistaken.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4439633, member: 710"] Or what you play? What if the party composition changes? The Bard dies, and is replaced by the Rogue - do the Knock spell scrolls used by Wizard and Bard suddenly disappear from the game world? What if a Rogue dies, and is replaced by a Bard? Can the Wizard now suddenly learn Knock? All things being equal, I would prefer a game system that doesn't make me want to retroactively change the game world to accommodate different players. Of course, all things are never equal. ;) Some trade-offs will probably be required. Maybe some skills should have a power source option. Rogues take Open Lock (Martial). Wizards take Open Lock (Magic). Rogue is tinkering with his Thief Tools and uses MW THief Tools to get a bonus, the Wizard casts a spell and uses a Wand to get the MW bonus. Game result is the same, but the Rogue doesn't feel outshined by a simple 300 gp scroll or one of dozens or hundreds of spell entries in the wizards spellbooks. Some games do in fact go this route, if I am not mistaken. [/QUOTE]
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