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<blockquote data-quote="mlund" data-source="post: 4215880" data-attributes="member: 50304"><p>Hm ... considering that once you have a 9th level Cleric or Druid in your party in 3.X you've got Raise Dead and Reincarnate, and that by 17th level you have Resurrection, True Resurrection, Clone, Soul Jar, and the like "characters are just assumed to die a lot and have magic ways to basically "respawn" or come back to life" in 3rd Edition D&D already - so I don't see your point at all.</p><p></p><p>Considering Epic Destinies end in Immortality and that in Epic Literature traveling back from the world of the dead is a staple of the Heroic Journey I <strong>really</strong> don't see the problem here.</p><p></p><p>If you personally don't like that style of play, don't play at Epic level. You can always rewrite the fluff involved in the abilities to retain play balance but fix the flavor, if that's what's bothering you. Both of these are far more productive than just going online and starting a thread about how the decades-old revolving door afterlife of D&D is "too much like an MMO."</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 4215880, member: 50304"] Hm ... considering that once you have a 9th level Cleric or Druid in your party in 3.X you've got Raise Dead and Reincarnate, and that by 17th level you have Resurrection, True Resurrection, Clone, Soul Jar, and the like "characters are just assumed to die a lot and have magic ways to basically "respawn" or come back to life" in 3rd Edition D&D already - so I don't see your point at all. Considering Epic Destinies end in Immortality and that in Epic Literature traveling back from the world of the dead is a staple of the Heroic Journey I [b]really[/b] don't see the problem here. If you personally don't like that style of play, don't play at Epic level. You can always rewrite the fluff involved in the abilities to retain play balance but fix the flavor, if that's what's bothering you. Both of these are far more productive than just going online and starting a thread about how the decades-old revolving door afterlife of D&D is "too much like an MMO." - Marty Lund [/QUOTE]
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