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4E "Return to" adventures
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<blockquote data-quote="TwinBahamut" data-source="post: 4095137" data-attributes="member: 32536"><p>If they do create a new series of "Return to" modules, I really hope they drop the concept of these modules being a "return". I started with 3E, so I never played any of the "classic" modules, and I certainly have no intention to learn an older version of the game in order to do so. As such, for me at least, titles like "Return to the Temple of Elemental Evil" say to me that this module is only for people who have played the original, and are not for newer fans of the game like myself. At the very least, is establishes some kind of default assumption that the player knows that there even was an original Temple if Elemental Evil module.</p><p></p><p>I would prefer it if modules did more to embrace players who have never even heard of the older modules. Returning to old classics is fine, but I would prefer such an endeavor to be more in the spirit of a total remake than a sequel or mere update. Find the basic core spirit of the original and rebuild it from the beginning to embrace a newer audience and a completely changed game.</p><p></p><p>Err, sorry, but I really can't offer a suggestion beyond that.</p></blockquote><p></p>
[QUOTE="TwinBahamut, post: 4095137, member: 32536"] If they do create a new series of "Return to" modules, I really hope they drop the concept of these modules being a "return". I started with 3E, so I never played any of the "classic" modules, and I certainly have no intention to learn an older version of the game in order to do so. As such, for me at least, titles like "Return to the Temple of Elemental Evil" say to me that this module is only for people who have played the original, and are not for newer fans of the game like myself. At the very least, is establishes some kind of default assumption that the player knows that there even was an original Temple if Elemental Evil module. I would prefer it if modules did more to embrace players who have never even heard of the older modules. Returning to old classics is fine, but I would prefer such an endeavor to be more in the spirit of a total remake than a sequel or mere update. Find the basic core spirit of the original and rebuild it from the beginning to embrace a newer audience and a completely changed game. Err, sorry, but I really can't offer a suggestion beyond that. [/QUOTE]
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