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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
4E Rogue for non-4E enthusiast
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<blockquote data-quote="kennew142" data-source="post: 4068473" data-attributes="member: 18490"><p>I will agree with that the language could be better. But the article makes it clear that these builds are purely optional.</p><p></p><p><em>You’re going to see something called “builds” in the information that follows. Builds present themes that you can use to guide you as you select powers and other abilities. You can follow the advice of a build, or you can ignore it. It’s not a constraint, but instead provides information to help you make informed choices as you create your character. Using a class build isn’t required; builds exist to help guide your decisions through the process of character creation and each time you level up.</em></p><p></p><p>It is hard to see these builds as limiting in any way (given this disclaimer) - unless you are trying to construct a straw man argument to attack.</p></blockquote><p></p>
[QUOTE="kennew142, post: 4068473, member: 18490"] I will agree with that the language could be better. But the article makes it clear that these builds are purely optional. [I]You’re going to see something called “builds” in the information that follows. Builds present themes that you can use to guide you as you select powers and other abilities. You can follow the advice of a build, or you can ignore it. It’s not a constraint, but instead provides information to help you make informed choices as you create your character. Using a class build isn’t required; builds exist to help guide your decisions through the process of character creation and each time you level up.[/I] It is hard to see these builds as limiting in any way (given this disclaimer) - unless you are trying to construct a straw man argument to attack. [/QUOTE]
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