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<blockquote data-quote="Tuft" data-source="post: 4070067" data-attributes="member: 60045"><p>Different taste for different people, so this is my opinion:</p><p></p><p>Rules, dice and stats are there to enable you to have a character that <em>can do things that you cannot do yourself</em>. By having a high Strength stat and applying the rules, your character can lift weights you cannot lift yourself, or jump distances you cannot. (Not to mention to do magic <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />) </p><p></p><p>In the same manner, by having social stats a reserved and silent players can have a character do extroverted social stunts they themselves never could do. They may need a little more prodding by the DM, and more help with getting the details filled in than in the Jump example, but it is not that far off.</p><p></p><p>By not letting people have <em>support</em> from rules, dice and stats in social situations, you are basically doing the equivalent of not letting a character carry more than what the player can lift - something that would not be a problem if you have a gaming group consisting of weightlifters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I'm not saying that keeping your characters to your own limitation by necessity is wrong - I assume most LARP characters have exactly the lifting capacity of their players<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />, but there should be something that enables you to go past those limitations when you want to. And there is defintively no reason to look down on people who choose to do so...</p></blockquote><p></p>
[QUOTE="Tuft, post: 4070067, member: 60045"] Different taste for different people, so this is my opinion: Rules, dice and stats are there to enable you to have a character that [i]can do things that you cannot do yourself[/i]. By having a high Strength stat and applying the rules, your character can lift weights you cannot lift yourself, or jump distances you cannot. (Not to mention to do magic :D) In the same manner, by having social stats a reserved and silent players can have a character do extroverted social stunts they themselves never could do. They may need a little more prodding by the DM, and more help with getting the details filled in than in the Jump example, but it is not that far off. By not letting people have [i]support[/i] from rules, dice and stats in social situations, you are basically doing the equivalent of not letting a character carry more than what the player can lift - something that would not be a problem if you have a gaming group consisting of weightlifters. ;) I'm not saying that keeping your characters to your own limitation by necessity is wrong - I assume most LARP characters have exactly the lifting capacity of their players:D, but there should be something that enables you to go past those limitations when you want to. And there is defintively no reason to look down on people who choose to do so... [/QUOTE]
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